IE 顶层 body 节点通过IHTMLElement->get_all 方法无法获取iframe 里面的节点列表
CComPtr<IHTMLElement> body;
CComPtr<IDispatch> spDispCollection;
body->get_all(&spDispCollection);
所以要获取iframe/frame(frameset) 里面的节点列表的话, 则需要根据body/doc 找到frames, 然后从frames -> IHTMLWindow2 -> IHTMLDocument2 . 主要有2个方法, 下面是代码片段
方法一:
IHTMLDocument2 *pDoc = 浏览器的Document(IWebBrowser2->IDispatch->IHTMLDocument2);
IHTMLWindow2 *pHTMLWnd = NULL;
IHTMLDocument2 *pFrameDoc=NULL;
IHTMLFramesCollection2 *pFramesCollection=NULL;
LPDISPATCH lpDispatch;
long p;
VARIANT varindex,varresult;
varresult.vt=VT_DISPATCH;
varindex.vt = VT_I4;
if(pDoc!=NULL)
{
HRESULT hr=pDoc->get_frames(&pFramesCollection);
if(SUCCEEDED(hr)&&pFramesCollection!=NULL)
{
hr=pFramesCollection->get_length(&p);
if(SUCCEEDED(hr))
for(int i=0; i<p; i++)
{
varindex.lVal = i;
if(pFramesCollection->item(&varindex, &varresult) ==S_OK)
{
lpDispatch=(LPDISPATCH)varresult.ppdispVal;
if (SUCCEEDED(lpDispatch->QueryInterface(IID_IHTMLWindow2, (LPVOID *)&pHTMLWnd)))
{
if(SUCCEEDED(pHTMLWnd->get_document( &pFrameDoc)))
{
//work with the pFrameDoc
}
pHTMLWnd->Release();
pHTMLWnd=NULL;
}
}
}
pFramesCollection->Release();
}
pDoc->Release();
}
方法二:
CComQIPtr<IHTMLElement> pElem = ; // 可以递归上面的 CComPtr<IDispatch> spDispCollection 来得到
CComBSTR bstrTagName;
pElem->get_tagName(&bstrTagName);
if ( lstrcmpiW(L"IFRAME", bstrTagName)==0 ||
lstrcmpiW(L"FRAME", bstrTagName)==0 )
{
CComQIPtr<IHTMLFrameBase2> _framebase2;
CComPtr<IHTMLWindow2> _framewindow;
CComPtr<IHTMLDocument2> _framedoc;
if( (_framebase2 = spItem)
&& SUCCEEDED( _framebase2->get_contentWindow(&_framewindow) ) && _framewindow!=NULL
&& SUCCEEDED( _framewindow->get_document(&_framedoc) ) && _framedoc!=NULL )
{
// 对 _framedoc 节点进行处理
}
}
iframe 跨域访问(cross frame) zz from : http://codecentrix.blogspot.com/2007/10/when-ihtmlwindow2getdocument-returns.html
由于安全性限制, 为防止跨域脚本攻击, 当frames 跨域的时候, IHTMLWindow2::get_document 调用将返回 E_ACCESSDENIED .
下面函数 HtmlWindowToHtmlDocument 对于跨域的frame 通过 IHTMLWindow2 -> IID_IWebBrowserApp -> IHTMLWindow2 绕过了限制.
// Converts a IHTMLWindow2 object to a IHTMLDocument2. Returns NULL in case of failure.
// It takes into account accessing the DOM across frames loaded from different domains.
CComQIPtr<IHTMLDocument2> HtmlWindowToHtmlDocument(CComQIPtr<IHTMLWindow2> spWindow)
{
ATLASSERT(spWindow != NULL);
CComQIPtr<IHTMLDocument2> spDocument;
HRESULT hRes = spWindow->get_document(&spDocument);
if ((S_OK == hRes) && (spDocument != NULL))
{
// The html document was properly retrieved.
return spDocument;
}
// hRes could be E_ACCESSDENIED that means a security restriction that
// prevents scripting across frames that loads documents from different internet domains.
CComQIPtr<IWebBrowser2> spBrws = HtmlWindowToHtmlWebBrowser(spWindow);
if (spBrws == NULL)
{
return CComQIPtr<IHTMLDocument2>();
}
// Get the document object from the IWebBrowser2 object.
CComQIPtr<IDispatch> spDisp;
hRes = spBrws->get_Document(&spDisp);
spDocument = spDisp;
return spDocument;
}
// Converts a IHTMLWindow2 object to a IWebBrowser2. Returns NULL in case of failure.
CComQIPtr<IWebBrowser2> HtmlWindowToHtmlWebBrowser(CComQIPtr<IHTMLWindow2> spWindow)
{
ATLASSERT(spWindow != NULL);
CComQIPtr<IServiceProvider> spServiceProvider = spWindow;
if (spServiceProvider == NULL)
{
return CComQIPtr<IWebBrowser2>();
}
CComQIPtr<IWebBrowser2> spWebBrws;
HRESULT hRes = spServiceProvider->QueryService(IID_IWebBrowserApp, IID_IWebBrowser2, (void**)&spWebBrws);
if (hRes != S_OK)
{
return CComQIPtr<IWebBrowser2>();
}
return spWebBrws;
}
附:
IE(控件/接口)中主要有4个部分, Browser, Document, Frame/IFrame, Element , 其对应接口分别是
Browser - IWebBrowser2
Document - IHTMLDocument2
Frame/IFrame- IHTMLWindow2
Element - IHTMLElement
可以通过下面方法互相获取
browser -> document IWebBrowser2::get_Document
document -> frame IHTMLDocument2::get_parentWindow
frame -> document IHTMLWindow2::get_document
frame -> parent frame IHTMLWindow2::get_parent
frame -> children frames IHTMLWindow2::get_frames
element -> Frame IHTMLElement->QI(IHTMLFrameBase2) -> IHTMLFrameBase2->get_contentWindow -> IHTMLWindow2
ref:
在多Frame的网页中怎么取出各个Frame的IHTMLDocument2的接口!急用.(高分)在文章
When IHTMLWindow2::get_document returns E_ACCESSDENIED 解决了iframe 跨域访问的问题
同自动化浏览器(http://blog.joycode.com/jiangsheng/archive/2005/10/20/65489.aspx)相比,自动化浏览器控件(WebBrowser Control) 在应用程序中更加常用。从Outlook的预览窗格到Maxthon这样的基于IE引擎的浏览器,从无界面的HTML分析器到Norton Antivirusd的主界面,浏览器控件在众多领域被用作各种各样的用途。这也使得有必要根据具体的用户需求自定义浏览器控件的行为。
在应用程序中加入浏览器控件
集成浏览器控件的最简单的方法是找一个支持ActiveX的集成开发环境,在工具箱中加入Microsoft Web Browser这个控件,往表单上拖一个这个控件就可以完成工作。你甚至可以用集成开发环境添加ActiveX的事件处理函数。如果要直接导入ActiveX的话,建议使用mehrcpp的vbMHWB控件(http://www.codeproject.com/atl/vbmhwb.asp)。这个控件在浏览器控件的基础上进行了扩展,暴露了很多底层接口。
通常导入ActiveX就可以满足大部分需求 ,但是有些类库中也集成了浏览器控件,并且提供了更多的功能,例如MFC的CHTMLView和CDHtmlDialog,ATL的HTML Control,以及.Net 2.0中的Windows.Forms.WebBrowser。如果使用Visual C++来进行非托管编程,那么建议使用MFC或者ATL的封装类,或者使用vbMHWB控件。托管编程中当然首选Windows.Forms.WebBrowser。除非这些类的BUG影响到了应用程序的开发,否则建议使用这些功能更加强大的封装类。
在使用浏览器控件及其封装类的时候要注意一些已知问题
常见任务
在集成浏览器控件之后,可以完成基本的网页浏览,但是对于不同的任务,也需要进一步的处理,例如设置控件的属性、为控件添加事件处理、操作HTML文档等等。
修改浏览器控件的属性
这在集成开发环境中可以很容易地设置,也可以自己实现容器来设置,但是CHTMLView这样的封装类没有这个选项(http://support.microsoft.com/kb/197921)。
- 链接目标解析。对于用浏览器控件来做浏览器的场合来说,需要将浏览器的RegisterAsBrowser属性设置为true。这使得Internet Explorer在解析HTML链接的target属性指定的目标窗口时可以找到这个窗口。
- 禁用拖放。对于使用浏览器控件来做预览窗格的场合来说,需要将浏览器的RegisterAsDropTarget属性设置为false。这使得窗口不接受拖进来的文件和链接。
- 禁用消息框。对于用浏览器控件来做HTML分析器的场合来说,有时需要屏蔽脚本产生的消息框以避免阻塞程序运行。这可以通过设置浏览器的Silent属性来实现,或者实现IDocHostShowUI::ShowMessage。
捕获浏览器控件的事件
集成开发环境中可以也很容易地添加浏览器的事件处理函数。比较常用的事件包括
操作MSHTML文档
通常HTML分析和浏览器自动化程序都需要分析网页的结构,找到需要操作的元素。这需要对网页的结构进行分析,找到目标元素的标识方法。 一些常用的操作包括:
在页面包含框架的时候,可能需要跨框架访问HTML文档。可以通过查询框架元素所支持的IWebBrowser2接口或者IHTMLWindow2接口来访问框架中的文档(http://support.microsoft.com/kb/196340),但是也有可能因为安全设置而无法访问(http://support.microsoft.com/kb/167796)。
在浏览器控件中显示其它类型的文档时,可以用IWebBrowser2的document属性来访问ActiveX文档,例如在显示Microsoft Word时,IWebBrowser2的document属性就是Word的文档对象,在显示文件夹的时候,IWebBrowser2的document属性就是文件夹对象等等。
扩展浏览器的宿主
浏览器控件在创建时会查询ActiveX容器的IOleClientSite的实现的如下接口:IDocHostUIHandler, IDocHostUIHandler2 and IDocHostShowUI。
虽然在无法自定义ActiveX容器的情况下可以用ICustomDoc::SetUIHandler来挂接IDocHostUIHandler到浏览器控件,但是这样也会造成内存泄漏(http://support.microsoft.com/kb/893629)。一些类库,例如MFC、ATL和.Net类库都实现了IDocHostUIHandler接口。
除了专门用于浏览器用途的程序之外,通常都需要自定义浏览器控件的上下文菜单。这需要实现IDocHostUIHandler::ShowContextMenu。通常的实现包括完全禁用上下文菜单、完全替换上下文菜单、以及修改部分上下文菜单。经常被从上下文菜单中移除的菜单项包含查看源代码、刷新和属性。一种替代的方案是在容器中过滤右键消息(http://support.microsoft.com/kb/231578)。
与浏览器相比,一些Internet Explorer的宿主功能在浏览器控件中并不是默认启用。在某些场合,默认启用的宿主功能可能并非预期。这时需要实现IDocHostUIHandler::GetHostInfo。可以通过实现IDocHostUIHandler::GetHostInfo来自定义的功能包括:
- 自动完成功能。对于用浏览器控件来做浏览器的场合来说,这个功能是有必要启用的。启用的方法是设置DOCHOSTUIFLAG_ENABLE_FORMS_AUTOCOMPLETE位
- 如果浏览器中的链接网址包含非ASCII的字符,那么需要实现IDocHostUIHandler::GetHostInfo,并且在返回的DOCHOSTUIINFO结构中设置dwFlags成员的DOCHOSTUIFLAG_URL_ENCODING_ENABLE_UTF8位。这使得网址会在发送之前用UTF-8编码。
- 3D边框、滚动条,禁用文字选择功能和禁用页面上的脚本。
- 对于使用浏览器控件来做HTML编辑器的场合来说,有时需要修改默认的页面样式。这都需要实现IDocHostUIHandler::GetHostInfo(http://support.microsoft.com/kb/328803)。注意在有些版本的IE中IDocHostUIHandler::GetHostInfo只在MSHTML被初始化的时候被调用,所以如果你需要在MSHTML被初始化之后使你的修改生效,你需要浏览到一个Word之类的非HTML Active document文档,之后再浏览回来。
在使用浏览器控件来做数据录入界面的场合,需要更改浏览器控件默认的Tab键处理使得用户可以使用Tab键切换到容器中的其他控件。这需要实现IDocHostUIHandler::TranslateAccelerator来自定义浏览器控件的快捷键处理。对于MFC这样用消息钩子来做消息预处理的可自定义容器来说,也可以用PreTranslateMessage来过滤F5键盘消息,而不是实现IDocHostUIHandler::TranslateAccelerator。
在脚本中调用应用程序对浏览器控件的扩展,这需要实现IDocHostUIHandler::GetExternal。使用.Net的WebBrowser控件的话设置ObjectForScripting属性就可以了。
对于用浏览器控件来做HTML分析器的场合来说,有时需要屏蔽脚本产生的消息框。这需要实现IDocHostShowUI::ShowMessage,或者设置浏览器的Silent属性。
另外,浏览器也会查询IOleClientSite来获得其它的服务信息,例如
其他控制
对于用浏览器控件来做HTML分析器的场合来说,有时需要禁用浏览器的脚本、ActiveX或者图片下载。这可以通过在容器中实现IDispatch,处理DISPID_AMBIENT_DLCONTROL来做到(http://msdn.microsoft.com/library/default.asp?url=/workshop/browser/overview/Overview.asp)。
看来离线浏览的控制并不能用这种方法来控制(http://support.microsoft.com/kb/247336)。不过你可以自己编写一个HTTP层传递 BINDF_OFFLINEOPERATION标志 (http://groups-beta.google.com/group/microsoft.public.inetsdk.programming.mshtml_hosting/msg/76bf4910a289d4b3)
在浏览器控件中java小程序可能不能正常运行,如果使用Sun JVM1.4之后的版本,可以用SetEnvironmentVariable 来设置JAVA_PLUGIN_WEBCONTROL_ENABLE为1来启用Sun JVM。
默认情况下在页面载入时会有点击声。屏蔽点击声的一个方法是在程序运行时修改注册表键(http://support.microsoft.com/kb/201901),另一个方法是将浏览器控件隐藏,在调用Navigate2之后再显示,但是这也需要锁定控件的更新区域(LockWindowUpdate)以避免闪烁。在IE7中,也可以调用 CoInternetSetFeatureEnabled函数,传递FEATURE_DISABLE_NAVIGATION_SOUNDS来禁用浏览时的声音。
在需要使用代理服务器时,有可能需要在应用程序中使用非默认的代理服务器设置。这可以通过调用UrlMkSetSessionOption来实现。
Overriding IInternetSecurityManager in a CComControl class
CAxWindow implements IObjectWithSite interface (get it with QueryHost
method). Call SetSite passing your implementation of IServiceProvider.
At this point, AxWin will forward all QueryService calls from hosted
WebBrowser to your implementation.
对ie 的攻击分好几类, 有修改主页, 弹出窗口, 恶意插件, 网页木马等. 其中一些是利用了ie 的脚本的自带功能, 而另外一些要对ie 实施攻击后才能做到, 主要手段有利用第三方软件漏洞, ie 堆喷射等, 文章 [ [JavaScript中的堆风水]|[ http://www.team509.com/download/Heap%20Feng%20Shui%20in%20JavaScript_en_cn.htm ] ] 对堆喷射进行了介绍, 主要是利用覆盖函数返回地址或者对象的虚函数表来执行shellcode, 主要涉及到ie & 系统的内存管理.
一般shellcode 基本只完成攻击动作, 具体的对系统的后续攻击肯定离不了下载执行 exe 文件等动作, 并且在攻击ie 也会有各种症状, 可以根据这些基本实现恶意代码.
1. 根据ie 症状
当ie 访问恶意页面的遭受攻击时, 其重要表现是
a. 内存使用
b. cpu 使用率
所以实时监测这些参数可以基本判断是否有攻击
2. 根据行为
shellcode 如果被执行, 那么肯定会进行木马下载执行等步骤. 一般纯shellcode 里面的内容不会很多, 所以不可能完成很多复杂的攻击.
win32 创建进程的API调用串是:
WinExec/ShellExecuteA/CreateProcessA->CreateProcessInternalA->CreateProcessInternalW->ZwCreateProcessEx
或
CreateProcessW->CreateProcessInternalW->ZwCreateProcessEx
win32 要执行下载的API 主要是wsock32.dll 的
recv , recvfrom
所以对上述API 进行拦截, 一般可以检测到是否有ie 是否被攻击, 但是这个只能在攻击成功后, shellcode 执行后才能被检测到
3.
拦截一些操作注册表, 创建窗口等API , 可以做到防止被修改主页, 弹出窗口等
利用ms 的Detours 可以很容易的实现对系统 API 的hook
http://blog.csdn.net/hu0406/archive/2008/03/05/2150358.aspx
http://blog.csdn.net/hu0406/archive/2008/03/05/2150351.aspx
http://www.moon-soft.com/doc/2288.htm
http://blog.csdn.net/dedodong/archive/2006/10/07/1323925.aspx
[ [JavaScript中的堆风水]|[ http://www.team509.com/download/Heap%20Feng%20Shui%20in%20JavaScript_en_cn.htm ] ] ie 堆喷射
[ [也聊inline-hook]|[ http://blog.tom.com/tigerkings941220/article/9211.html ] ] 介绍了 进程自身保护(通过拦截LoadLibraryW)和IE漏洞防护(通过拦截CreateProcessInternalW)
[ [maxthon2(遨游2) mxsafe.dll对网页木马的防护以及绕过]|[ http://hi.baidu.com/54nop/blog/item/b52cff6e713964d980cb4a9e.html ] ] 讨论了maxthon2 防止网页木马的策略( 拦截 ZwCreateProcessEx/ZwCreateProcess, ZwWriteVirtualMemory, LoadLibraryExW, CreateProcessInternalW )以及对抗策略, 其实这个只是hook & unhook 的游戏了..
[ [小议PE病毒技术]|[ http://blog.vckbase.com/windowssky/archive/2007/04/17.html ] ] 介绍了 pe 病毒 & win32 进程加载内部
[ [360安全卫士程序员志愿者]|[ http://blog.csdn.net/dedodong/archive/2006/10/07/1323925.aspx ] ] 通过拦截 NtCreateProcessEx/NtCreateProcess 实现了"""编写一个程序,在此程序中运行a.exe,并使得a.exe认为是由explorer.exe运行它的"""
[ [阻击恶意软件--清除和保护你的网站的小技巧]|[ http://www.googlechinawebmaster.com/labels/badware.html ] ] google 上的对恶意软件(badware) 的介绍
[ [StopBadware Blog]|[ http://blogs.stopbadware.org/articles/2007/11 ] ]
You have been using MSN for quite some time wondering how it works. Well You need not look any further. This article will not just tell you how MSN works but will also tell you how to make your own version of MSN messenger. You can download a sample application from here MSN Clone .Let's get ready to rumble!!!!
We can split up the working of MSN messenger into 2 phases
-
Authentication Phase
-
Instant Messaging Phase
The Authentication Phase involves logging into the MSN messenger server and also (friends) list retrieval in this case.
The Instant Messaging Phase involves sending/accepting requests for an Instant Messaging session and also sending/receiving messages.
The MSN messenger protocol is an ASCII based protocol. In other words the commands are in pure English !!!.The first phase involves connecting to an MSN messenger server .In this case we shall connect to the server 64.4.13.58 on port 1863(MSN messenger works through port 1863).
Once the connection is done we need to start the log in process. The first stage in this phase is the versioning stage. In this stage the client (in this case your app) lists/sends the versions that it can support to the server and waits for the server to respond.
VER 0 MSNP7 MSNP6 MSNP5 MSNP4 CVRO
In the MSN messenger protocol a "trial id" is sent along with every command. The trial id starts from 0 and is incremented every time the server responds successfully to the client's commands.
The server responds like this
VER 0 MSNP7 MSNP6 MSNP5 MSNP4
The Client and the server have agreed on a version in which they will communicate.
Next the client sends a request to the server asking it for the name of the security package it supports for authentication.
INF 1
Unlike Yahoo, Rediff and a few other Messengers MSN does not actually send the password as it is.It encrypts the password while sending it ensuring that your password will not be leaked out easily if somebody monitors your port.
The server responds with this
INF 1 MD5
Here MD5 is the name of the security package which the server currently supports.
Next the client sends the userid to the server
USR 2 MD5 I venky_dude@hotmail.com
Here the server does a check whether it contains all the relevant details about the user for authentication .If it does not then it sends the following reply
XFR 2 NS 64.4.13.55:1863 0
What the server says is that the client should connect to the Notification Server(NS) on 64.4.13.55 on port 1863. We close the current connection and repeat the steps while being connected to the new server i.e 64.4.13.55
-
(client) VER 3 MSNP7 MSNP6 MSNP5 MSNP4 CVRO
-
(server) VER 3 MSNP7 MSNP6 MSNP5 MSNP4
-
(client) INF 4
-
(server) INF 4 MD5
-
(client) USR 5 MD5 I venky_dude@hotmail.com
Now the server to which we are connected to has the relevant information about the user trying to log in. The server replies this way
USR 5 MD5 S 989048851.1851137130
The string which is sent by the server is the " MD5 Hash". It is a hash generated by the server and is used in the authentication process. The client then has to send the password which is encrypted using the MD5 algorithm.In effect the client has to send the unique MD5 equivalent of the MD5 hash i.e 989048851.1851137130 in this case and the password combined .i.e. MD5 equivalent of (hash+pass). In this case it turns out to be 3b7926d277068ec49576a0c40598ff21.
USR 6 MD5 S 3b7926d277068ec49576a0c40598ff21
If the password is right then the server replies with this
USR 6 OK venky_dude@hotmail.com venkat
Here the last word is the nickname/name by which the user is known.
In the new version of the protocol (MSNP7) the server sends additional data like some general information about the user and a authentication code something similar to a cookie which can be used for various other functions.
MSG Hotmai Hotmail 362
MIME-Version: 1.0
Content-Type: text/x-msmsgspro file; charset=UT
LoginTime: 1011252477
EmailEnabled: 1
MemberIdHigh: 84736
MemberIdLow: - 1434729391
lang _preference: 103
preferredEmai l: venky_dude@hotmail.com
country: IN
PostalCode:
Gender: M
Kid:0
Age: 22
sid: 517
kv: 2
MSPAuth: 2AAAAAAAADU0p4uxxxJtDJozJSlUTS0i7YpwnC9PUHRv56YKxxxCTWmg$$
Now we are logged into the server but our status is still offline. We need to change our status to online in order to send and receive messages. The client does this in the following way
CHG 7 NLN
The server replies with friends who are online and in various states.
CHG 7 NLN
ILN 7 NLN btxxxe@hotmail.com nick
ILN 7 AWY wmpyxxx@msn.com mike
ILN 7 BSY tehpxxpxx@hotmail.com yeaxxx
MSG Hotmail Hotmail 223
MIME-Version: 1.0
Content-Type: text/x-msmsgsinitialemailnotification; charset=UTF-8
Inbox-Unread: 293
Folders-Unread: 0
Inbox-URL: /cgi-bin/HoTMaiL
Folders-URL: /cgi-bin/folders
Post-URL: http://www.hotmail.com
The next command to be sent to the server pertains to the version of the client currently being used.The client send to the server it's version number and also information about the machine like the OS and the build.
CVR 8 0x0409 win 4.10 i386 MSMSGS 4.5.0127 MSMSGS
Here 0x409 win 4.10 i386 specifies that the client is running win98 on a intel microprocessor, and MSMSGS 4.5.0127 MSMSGS here specifies the version and build no of msmsgs.exe (basically the version no of MSN messenger).
The server responds with the url to download the latest version and some other info
CVR 8 4.5.0127 4.5.0127 1.0.0863 http://download.microsoft.com/download/msnmessenger/install/4.5/win98me/en-us/mmssetup.exe http://messenger.microsoft.com
It is not necesarry to send the CVR command, the messenger protocol will function properly regardless of this command being sent
To get a list of people who are in our friends list we may send this command
LST 9 RL
On sending this command the server will reply by sending the reverse list .The reverse list is basically a list of users who can see you when you are online and send you a message.You could alternatively also request for the forward list by sending LST 9 FL .The forward list contains a list of all users whom the user has added to his/her list.
The server responds this way
LST 9 RL 69 1 19 venky_dude@hotmail.com venkat
LST 9 RL 69 2 19 puxxxxx@hotmail.com PUJA
LST 9 RL 69 3 19 vancxxxxx@hotmail.com ramachandran
LST 9 RL 69 4 19 moxxxxx@hotmail.com chandramouli
LST 9 RL 69 5 19 v_n_xxxxx@hotmail.com Narayanaswamy
LST 9 RL 69 6 19 dexxxxx@hotmail.com Venkatesh
LST 9 RL 69 7 19 lousydxxxxx@hotmail.com deepika%20kalyani%20Vairam LST 9 RL 69 8 19 hexxxxxr@hotmail.com Hetchar%20Ramachandran
LST 9 RL 69 9 19 ambxxxxx@hotmail.com Aiyer
LST 9 RL 69 10 19 suxxx@hotmail.com Ganesh
LST 9 RL 69 11 19 deexxxxx@hotmail.com Deepak
LST 9 RL 69 12 19 anilxxxxx@hotmail.com anil
LST 9 RL 69 13 19 dixxxxx@hotmail.com <Diamond>
LST 9 RL 69 14 19 nvxxxx@hotmail.com giri
LST 9 RL 69 15 19 shxxx@hotmail.com Hari
LST 9 RL 69 16 19 radhikashuxxxxx@hotmail.com radhika
LST 9 RL 69 17 19 eskaxxxxx@hotmail.com kannan
LST 9 RL 69 18 19 shaxxxxx@hotmail.com Shankar
LST 9 RL 69 19 19 puneetagarxxxxx@hotmail.com puneet
*Every time a friend comes online the server(NS) sends us the following command
NLN 10NLN deaxxxx@hotmail.com Venkatesh
and when the friend goes offline the server sends us this
FLN 10 FLN deaxxxx@hotmail.com
With the MSNP7 protocol msn has introduced a new challenege authentication mechanism. The MSN server sends t a challenge key which the user has to authenticate succesfully in order for the session to continue.
CHL 0 20881396011366812350
The client has to send the md5 equivalent of this string which is formed by appending this hash with the string "Q1P7W2E4J9R8U3S5".So the final string which will be sent to the server will be the md5 equivalent of 20881396011366812350Q1P7W2E4J9R8U3S5
i.e MD5string(20881396011366812350Q1P7W2E4J9R8U3S5 )
So the client response would be something like this
QRY 18 msmsgs@msnmsgr.com 32
0212eaad0876afb8505859ca75d21a78
Here 18 is the trial id .Replace it by the appropriate trial id in your program .
The server will respond in the following way if the authentication is right
QRY 18
We have successfully logged into the MSN Messenger server. The Instant Messaging phase is next.
Instant Messaging in MSN Messenger is session based . The people in between whom the conversation is going to take place have to be in a session mode. We cannot send/receive messages unless we start a chat session with a user.
There are basically two methods in which a user can be in a chat session
- User sends a chat session request to another user
- User receives a chat session request from another user
User sends a chat session request
The client(user) sends a command to the server asking it for the address of the SwitchBoard(SB) server. All instant messaging conversation take place via the switchboard server.
XFR 9 SB
The server(SB) replies back with the ip address of the switchboard server(SB),the port on which to connect and a CKI hash. CKI is a security package and the client has to use the hash to connect to the switchboard server.
XFR 9 SB 64.4.13.88:1863 CKI 989487642.2070896604
Now we have to make another new connection this time to the switchboard server. Our previous connection to the MSN messenger server must be kept as it is. If we lose connection with that server we would log out.
After we have connected to the switchboard server(SB) we send the following command to the switchboard server.
USR 1 venky_dude@hotmail.com 989487642.2070896604
If the CKI hash sent by us is right the server(SB) responds back with this
USR 1 OK venky_dude@hotmail.com venkat
After this has been done the user has to "Call" the other user to the chat session. This is done by sending the following command.
CAL 2 deadxxx@hotmail.com
The server replies back with the a session id which it will pass on to the other user
CAL 2 RINGING 11717653
When the other user replies and is ready for a chat the server(SB) sends us this command
JOI deadlee@hotmail.com Venkatesh
This indicates that the other user has joined in the conversation and we are now ready to send and receive messages.
User receives a chat session request
When we are being invited to a chat session by a user the server(NS) send us the following message.
RNG 11742066 64.4.13.74:1863 CKI 989495494.750408580 deaxxxx@hotmail.com Venkatesh
Here the server(NS) sends us the session id ,the ip address of the SwitchBoard server to connect to,the port on which to connect to ,the CKI hash and the user trying to start a conversation with us.
Now we have to make another new connection this time to the switchboard server. Our previous connection to the MSN messenger server must be kept as it is. If we loose connection with that server we would log out.
We connect to the switchboard server and send the following command
ANS 1 venky_dude@hotmail.com 989495494.750408580 11742066
Here we send our login name ,the CKI hash that was sent to us and the session Id that was sent to us
The server responds back with
IRO 1 1 1 deaxxxx@hotmail.com Venkatesh
and
ANS 1 OK
We are now ready to send and receive messages.
Before sending/receiving messages let us see how the message is constructed.
When we are sending a message we build the header information in the following way
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
X-MMS-IM-Format: FN=Microsoft%20Sans%20Serif; EF=; CO=0; CS=0; PF=22
While sending a message we send it this way
MSG 2 N 137 MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
X-MMS-IM-Format: FN=Microsoft%20Sans%20Serif; EF=; CO=0; CS=0; PF=22
hello
Here 2 is the trial id which has to incremented each time we send a message. 137 is the total length of the message i.e length of the header and length of the actual message that we are sending in this case it is 'hello'.
While receiving the message it is more or less similar
Here is an example of a message received
MSG deaxxxx@hotmail.com Venkatesh 137
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
X-MMS-IM-Format: FN=Microsoft%20Sans%20Serif; EF=; CO=0; CS=0; PF=22
hello
When the other user is typing a message we receive the foll message
MSG deaxxxx@hotmail.com Venkatesh 100
MIME-Version: 1.0
Content-Type: text/x-msmsgscontrol
TypingUser: deaxxxx@hotmail.com
I guess now u guys are well on your way to make your own version of MSN messenger.Post your doubts/comments/message in the Forumn .Do visit my projects page for some cool vb & c++ codes
I'll keep adding to the protocol ,will try to put in addition functions like add/remove users ,rename user id,file transfer and voice chat, so keep checking back
References:
You could take a look at these sites for more information
This is the original protocol published by microsoft.
http://www.tlsecurity.net/Textware/Misc/draft-movva-msn-messenger-protocol-00.txt
This is the MD5 homepage where u can find programs/codes for doing the MD5 encryption
http://userpages.umbc.edu/~mabzug1/cs/md5/md5.html
MSNP10协议分析 01.登录 [by progsoft]
http://blog.csdn.net/progsoft/archive/2004/08/24/82938.aspxMSN协议中文释义(Zz)
http://blog.csdn.net/fanccYang/archive/2005/03/16/321198.aspxMSN Protocol Version 8
http://msnpiki.msnfanatic.com/index.php/Main_Page介绍了MSNP 的整个协议 & 服务器 Notification Server (NS) & Switchboard (SB) 的功能
MSN Messenger Protocol Version 9
http://zoronax.bot2k3.net/很详细的介绍, 里面还有原始包例子
MSN Messenger Protocol
http://www.hypothetic.org/docs/msn/client/invitation_types.phpMSNP 的详细命令介绍
Reverse-engineering MSN Messenger's Video Conversation Formats[Ramiro Polla]
http://www.libing.net.cn/read.php/1031.htm