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BRDF

Posted on 2009-10-14 14:01 cngamedev 阅读(293) 评论(0)  编辑 收藏 引用 所属分类: DirectX

Related Terms:

Bidirectional Reflectance Factor
Reflectance
Backscatter (optical)
Illumination Angle
Radiance
Viewing Angle

Equation 1
:

Equation 2:

Graphic 1:
Illumination and reflectance geometry.
Illumination and reflectance geometry.
R = reflected radiation,
I = incident radiation;
N = north;
S = south;
Z = vertical direction
viewing angle, first component , viewing angle, second component = viewing angle
illumination angle, first component, illumination angle, second component = illumination angle


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