查看了DirectSound的MSDN文档,才发现DirectSoundBuffer的Primary Buffer和Second Buffer还是有很大区别的,就像SetCurrentPosition函数不支持Primary Buffer。
这里是MSDN上的说明:
IDirectSoundBuffer8::SetCurrentPosition
IDirectSoundBuffer8::SetCurrentPosition
The SetCurrentPosition method sets the position of the play cursor, which is
the point at which the next byte of data is read from the buffer.
HRESULT SetCurrentPosition(
DWORD dwNewPosition
);
Parameters
- dwNewPosition
- Offset of the play cursor, in bytes, from the beginning of the buffer.
Return Values
If the method succeeds, the return value is DS_OK. If the method fails, the
return value may be one of the following error values:
Remarks
This method cannot be called on the primary buffer.
If the buffer is playing, the cursor immediately moves to the new position
and play continues from that point. If it is not playing, playback will begin
from the new position the next time the Play method is called.
相应代码修改如下,用于建立新的DirectSoundBuffer8对象。
1 int CDSoundObject::CreateDSoundBuffer()
2 {
3 IDirectSoundBuffer* psbuffer = NULL;
4
5 DSBUFFERDESC desc;
6 memset(&desc, 0, sizeof(DSBUFFERDESC));
7 desc.dwSize = sizeof(DSBUFFERDESC);
8 desc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_LOCSOFTWARE;
9 desc.dwBufferBytes = CDSoundObject::SIZE_DS_BUFFER;//header.data_size;
10 desc.lpwfxFormat = &_fmtWave;
11
12 if(_pDSBuffer != NULL)
13 _pDSBuffer->Release();
14
15 HRESULT hr = _pDS->CreateSoundBuffer(&desc, &psbuffer, NULL);
16 if(hr != DS_OK)
17 return -1;
18 hr = psbuffer->QueryInterface(IID_IDirectSoundBuffer8, (void**)&_pDSBuffer);
19 psbuffer->Release();
20 if(hr != DS_OK)
21 return -1;
22
23 return 0;
24 }