int bs_SampleMakeResultBuffer(struct bs_schemaresultbuf_tag* result, const char* fmt,
)
![](http://www.cppblog.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cppblog.com/Images/OutliningIndicators/ContractedBlock.gif)
{
va_list args;
va_start(args, fmt);
result->size = vsprintf(result->buf, fmt, args);
va_end(args);
![](http://www.cppblog.com/Images/OutliningIndicators/InBlock.gif)
return 0;
}
![](http://www.cppblog.com/Images/OutliningIndicators/None.gif)
#if !defined(__WIN_DEBUG__)
#define BS_SAMPLE_MAKERESULTBUFFER(result, fmt, arg
) \
![](http://www.cppblog.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cppblog.com/Images/OutliningIndicators/ContractedBlock.gif)
{ \
bs_SampleMakeResultBuffer(result, fmt, ##arg); \
}
#else
#define BS_SAMPLE_MAKERESULTBUFFER(result, fmt,
) \
![](http://www.cppblog.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cppblog.com/Images/OutliningIndicators/ContractedBlock.gif)
{ \
bs_SampleMakeResultBuffer(result, fmt, __VA_ARGS__); \
}
#endif
工作中,一直用UNIX下的GCC编译,为了调试方便,我还是习惯先在Windows下的VC调试好后再移植到UNIX上,因此两个平台和编译器间的微小差异往往会搞死我,每次搞定了,如果不记录下,回头又忘记了,唉,都怀疑自己已经开始老年痴呆了~~
前天终于将YAO的程序写好了,修修改改,从2009年到2010年了,加上工作上的代码量也多了点,回到家,手指头严重拒绝敲打脑袋里面的代码,因此进来无输出。。。