摘要: Abstract. OpenGL Shading Language, the high-level programming language defined to allow application writers to write programs that execute on the programmable processors defined within OpenGL. Informally the language is sometimes referred to as GLSL. The GLSL has been made part of the OpenGL standard as of OpenGL2.0. The paper focus on a simple example of OpenGL Shader, which can be used as a guide of GLSL.
Key Words. OpenGL, OpenGL Shading Language, GLSL, Shader, Qt
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