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  1 #pragma once
  2 #include "..\String\NWString.h"
  3 #include "..\AutoPtr\AutoPtr.h"
  4 #include "..\Common\List.h"
  5 
  6 #define Type_Match_Content                                                0        // 匹配值
  7 #define Type_Match_Rule                                                    1        // 匹配一条表达式
  8 #define Type_Or                                                           -1
  9 #define Type_Choose                                                       -2
 10 #define Type_Loop_0                                                       -3
 11 #define Type_Loop_1                                                       -4
 12 #define Type_Opt                                                       -5
 13 #define Type_LQ                                                           -6
 14 #define Type_RQ                                                           -7
 15 
 16 class Precept
 17 {
 18 public:
 19     int Left;
 20     List<int> Right;
 21 
 22     Precept() : Left(0){}
 23     Precept(int L,List<int> R) : Left(L),Right(R){}
 24 
 25     // +Precept
 26     friend NAutoPtr<Precept> operator+(NAutoPtr<Precept> P)
 27     {
 28         NAutoPtr<Precept> p = new Precept;
 29         p->Right.Add(Type_Loop_1);
 30         p->Right.Add(Type_LQ);
 31         p->Right.Add(P->Right);
 32         p->Right.Add(Type_RQ);
 33         return p;
 34     }
 35 
 36     // Precept + Precept
 37     friend NAutoPtr<Precept> operator+(NAutoPtr<Precept> P1,NAutoPtr<Precept> P2)
 38     {
 39         NAutoPtr<Precept> p = new Precept;
 40         p->Right.Add(P1->Right);
 41         p->Right.Add(P2->Right);
 42         return p;
 43     }
 44 
 45     // *Precept
 46     friend NAutoPtr<Precept> operator*(NAutoPtr<Precept> P)
 47     {
 48         NAutoPtr<Precept> p = new Precept;
 49         p->Right.Add(Type_Loop_0);
 50         p->Right.Add(Type_LQ);
 51         p->Right.Add(P->Right);
 52         p->Right.Add(Type_RQ);
 53         return p;
 54     }
 55 
 56     // Precept | Precept
 57     friend NAutoPtr<Precept> operator|(NAutoPtr<Precept> P1,NAutoPtr<Precept> P2)
 58     {
 59         NAutoPtr<Precept> p = new Precept;
 60         p->Right.Add(Type_LQ);
 61         p->Right.Add(P1->Right);
 62         p->Right.Add(Type_RQ);
 63         p->Right.Add(Type_Or);
 64         p->Right.Add(Type_LQ);
 65         p->Right.Add(P2->Right);
 66         p->Right.Add(Type_RQ);
 67         return p;
 68     }
 69 };
 70 
 71 class NV
 72 {
 73 public:
 74     NWString Content;
 75     int Type;                // Content Or Rule
 76     int Index;                // Index Of this
 77 
 78     NV() : Index(0),Type(0){}
 79     NV(NWString C,NWString R,int T) : Content(C),Type(T){}
 80 
 81     BOOL operator==(NV V)
 82     {
 83         return Content == V.Content && Type == V.Type;
 84     }
 85 
 86     // Left->V
 87     NAutoPtr<Precept> SetRight(NAutoPtr<NV> V)
 88     {
 89         NAutoPtr<Precept> p = new Precept;
 90         p->Left = Index;
 91         p->Right.Add(V->Index);
 92         return p;
 93     }
 94 
 95     // Left->Precept
 96     NAutoPtr<Precept> SetRight(NAutoPtr<Precept> P)
 97     {
 98         NAutoPtr<Precept> p = new Precept;
 99         p->Left = Index;
100         p->Right.Add(P->Right);
101         return p;
102     }
103 
104     // this + NV
105     NAutoPtr<Precept> operator+(NAutoPtr<NV> V)
106     {
107         NAutoPtr<Precept> p = new Precept;
108         p->Right.Add(Index);
109         p->Right.Add(V->Index);
110         return p;
111     }
112 
113     // NV + NV
114     friend NAutoPtr<Precept> operator+(NAutoPtr<NV> V1,NAutoPtr<NV> V2)
115     {
116         NAutoPtr<Precept> p = new Precept;
117         p->Right.Add(V1->Index);
118         p->Right.Add(V2->Index);
119         return p;
120     }
121 
122     // Precept + NV
123     friend NAutoPtr<Precept> operator+(NAutoPtr<Precept> P,NAutoPtr<NV> V)
124     {
125         NAutoPtr<Precept> p = new Precept;
126         p->Right.Add(P->Right);
127         p->Right.Add(V->Index);
128         return p;
129     }
130 
131     // NV + Precept
132     friend NAutoPtr<Precept> operator+(NAutoPtr<NV> V,NAutoPtr<Precept> P)
133     {
134         NAutoPtr<Precept> p = new Precept;
135         p->Right.Add(V->Index);
136         p->Right.Add(P->Right);
137         return p;
138     }
139 
140     // this | NV
141     NAutoPtr<Precept> operator|(NAutoPtr<NV> V)
142     {
143         NAutoPtr<Precept> p = new Precept;
144         p->Right.Add(Index);
145         p->Right.Add(Type_Or);
146         p->Right.Add(V->Index);
147         return p;
148     }
149 
150     // NV | NV
151     friend NAutoPtr<Precept> operator|(NAutoPtr<NV> V1,NAutoPtr<NV> V2)
152     {
153         NAutoPtr<Precept> p = new Precept;
154         p->Right.Add(V1->Index);
155         p->Right.Add(Type_Or);
156         p->Right.Add(V2->Index);
157         return p;
158     }
159 
160     // Precept | NV
161     friend NAutoPtr<Precept> operator|(NAutoPtr<Precept> P,NAutoPtr<NV> V)
162     {
163         NAutoPtr<Precept> p = new Precept;
164         p->Right.Add(Type_LQ);
165         p->Right.Add(P->Right);
166         p->Right.Add(Type_RQ);
167         p->Right.Add(Type_Or);
168         p->Right.Add(V->Index);
169         return p;
170     }
171 
172     // NV | Precept
173     friend NAutoPtr<Precept> operator|(NAutoPtr<NV> V,NAutoPtr<Precept> P)
174     {
175         NAutoPtr<Precept> p = new Precept;
176         p->Right.Add(V->Index);
177         p->Right.Add(Type_Or);
178         p->Right.Add(Type_LQ);
179         p->Right.Add(P->Right);
180         p->Right.Add(Type_RQ);
181         return p;
182     }
183 
184     // +NV
185     friend NAutoPtr<Precept> operator+(NAutoPtr<NV> V)
186     {
187         NAutoPtr<Precept> p = new Precept;
188         p->Right.Add(Type_Loop_1);
189         p->Right.Add(V->Index);
190         return p;
191     }
192 
193     // *NV
194     friend NAutoPtr<Precept> operator*(NAutoPtr<NV> V)
195     {
196         NAutoPtr<Precept> p = new Precept;
197         p->Right.Add(Type_Loop_0);
198         p->Right.Add(V->Index);
199         return p;
200     }
201 
202     // Opt(NV)
203     friend NAutoPtr<Precept> Opt(NAutoPtr<NV> V)
204     {
205         NAutoPtr<Precept> p = new Precept;
206         p->Right.Add(Type_Opt);
207         p->Right.Add(V->Index);
208         return p;
209     }
210 
211     // Opt(Precept)
212     friend NAutoPtr<Precept> Opt(NAutoPtr<Precept> P)
213     {
214         NAutoPtr<Precept> p = new Precept;
215         p->Right.Add(Type_Opt);
216         p->Right.Add(Type_LQ);
217         p->Right.Add(P->Right);
218         p->Right.Add(Type_RQ);
219         return p;
220     }
221 };
222 

说明:
Precept类主要用于保存一条产生式
NV类则用来保存一个终结符或非终结符
对于以上操作符重载后你就可以像书写文法那样来写你的代码了.
比如你要写一条产生式:Program->aaa [bbb+ + ccc*] | bbb+ | [ccc]
那么你可以书写以下代码来生成这条产生式:
 1     NParserDFA DFA;
 2     NAutoPtr<NV> Program = new NV(L"program",L"",Type_Match_Content);
 3     NAutoPtr<NV> aaa = new NV(L"aaa",L"",Type_Match_Content);
 4     NAutoPtr<NV> bbb = new NV(L"bbb",L"",Type_Match_Content);
 5     NAutoPtr<NV> ccc = new NV(L"ccc",L"",Type_Match_Content);
 6     // 以上生成终结符和非终结符
 7     DFA.AddVn(Program);
 8     DFA.AddVt(aaa);
 9     DFA.AddVt(bbb);
10     DFA.AddVt(ccc);
11     // 将终结符和非终结符添加到表中
12     DFA.SetStart(Program);
13     // 设置起始非终结符
14     List<NAutoPtr<Precept>> PreceptList;
15     NAutoPtr<Precept> p;
16     // Program->aaa [bbb+ + ccc*] | bbb+ | [ccc]
17     p = Program->SetRight(aaa + Opt(+bbb + *ccc) | +bbb | Opt(ccc));
18     // 添加产生式
19     PreceptList.Add(p);

编译你的分析器的同时编译器就为你检查了文法有无书写错误,并且再复杂的表达式都能成功被编译.
posted on 2010-07-22 23:23 lwch 阅读(1216) 评论(0)  编辑 收藏 引用 所属分类: NScript

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