通过一个哈希函数建立值与存储位置的一个对应关系,在寻找该值时,可以直接通过该函数计算得出其存储位置,而不需要像其它数据结构一样通过比较来查找。理想情况下查找的时间复杂度为o(1)。
哈希函数的构造方法有很多种,一个好的哈希函数应该让数据地址平均分布,并且避免冲突。此处通过除留余数法来构造哈希函数:
key = value % p (p不大于哈希表长度)
一个简单的哈希表构造如下:
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//测试数据
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const int INT_ARRAY[] =
{43,42,45,41,46,48,47,49,40,44};
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//哈希表长度
const unsigned int TABLE_LEN = 17;
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//哈希函数,值除以哈希表长度的余数作为key
unsigned int Hash(int value)
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{
return value % TABLE_LEN;
}
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void main()
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{
int len = sizeof(INT_ARRAY)/sizeof(int);
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//初始化哈希表内存
int *pHash = new int[TABLE_LEN];
memset(pHash, 0, TABLE_LEN*4);
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//通过哈希函数计算出每个值的key,放入哈希表中
for(int i=0; i<len; ++i)
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{
unsigned int key = Hash(INT_ARRAY[i]);
if(0 == pHash[key])
pHash[key] = INT_ARRAY[i];
else
printf("collision");
}
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//输出哈希表数据
for(int i=0; i<TABLE_LEN; ++i)
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{
cout<<pHash[i]<<endl;
}
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delete[] pHash;
}
上述测试数据是连续的10个整数,它们连续的分布在长度为17的哈希表中,且无冲突。
如果选择将哈希表长度定义为10,且哈希函数中的除数为10,则更节约空间,且无冲突。
若测试的数据是随机的,则有可能出现冲突,即不同的值通过哈希函数得出的key是一样的。
解决冲突的方法有以下几种:
1、开放定址法:
若某个值在放入哈希表时发现此位置已经有数值了,则自增1,在通过哈希函数计算位置,直至没有冲突。
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//测试数据
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const int INT_ARRAY[] =
{34,3,54,32,78,455,87,5,733,65};
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//哈希表长度
const unsigned int TABLE_LEN = 17;
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//哈希函数,值除以哈希表长度的余数作为key
unsigned int Hash(int value)
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{
return value % TABLE_LEN;
}
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void main()
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{
int len = sizeof(INT_ARRAY)/sizeof(int);
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//初始化哈希表内存
int *pHash = new int[TABLE_LEN];
memset(pHash, 0, TABLE_LEN*4);
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//通过哈希函数计算出每个值的key,放入哈希表中
for(int i=0; i<len; ++i)
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{
unsigned int key = Hash(INT_ARRAY[i]);
if(0 == pHash[key])
pHash[key] = INT_ARRAY[i];
else
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{
//如果有冲突的话,将值加1,在通过哈希函数计算key,直至没有冲突
printf("conllision:%d can't be put in %u\n", INT_ARRAY[i], key);
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int d = 0;
while(0 != pHash[key])
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{
key = Hash(INT_ARRAY[i] + (++d));
}
pHash[key] = INT_ARRAY[i];
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printf("conllision soluted:%d is put in %u\n", INT_ARRAY[i], key);
}
}
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//输出哈希表数据
for(int i=0; i<TABLE_LEN; ++i)
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{
cout<<pHash[i]<<endl;
}
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delete[] pHash;
}
2、再哈希法
当通过一个哈希函数计算的key有冲突时,再换令一个哈希函数。
3、链地址法
每个元素包含自身的value还有指向下一个value的指针,默认为NULL,当有冲突的值时,同样key的value通过该指针关联起来,且同样key的value在保存时排序。每个Key对应的链表的第一项是一个元素结构体指针(不是元素结构体,节约空间)。
//测试数据
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const int INT_ARRAY[] =
{34,3,54,32,78,455,87,5,733,65};
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//哈希表长度
const unsigned int TABLE_LEN = 17;
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//哈希表元素,
struct Element
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{
int value; //值
Element* next; //指向下一个元素
};
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//哈希函数,值除以哈希表长度的余数作为key
unsigned int Hash(int value)
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{
return value % TABLE_LEN;
}
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void main()
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{
int len = sizeof(INT_ARRAY)/sizeof(int);
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//初始化哈希表索引内存
int *pHash = new int[TABLE_LEN];
memset(pHash, 0, TABLE_LEN*4);
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//将内存每个元素解释为Element*
Element** ppHash = (Element**)pHash;
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//通过哈希函数计算出每个值的key,放入哈希表中
for(int i=0; i<len; ++i)
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{
unsigned int key = Hash(INT_ARRAY[i]);
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//new一个element
Element* p = new Element;
p->value = INT_ARRAY[i];
p->next = NULL;
//插入在对应的key的链表中
if(NULL == ppHash[key])
ppHash[key] = p;
else
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{
//插入链表,无序
Element* pNext = ppHash[key];
while(NULL !=pNext->next)
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{
pNext = pNext->next;
}
pNext->next = p;
}
}
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//输出哈希表数据
for(int i=0; i<TABLE_LEN; ++i)
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{
Element* p = ppHash[i];
while(NULL != p)
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{
cout<<p->value<<", ";
p = p->next;
}
cout<<endl;
}
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//释放每个Element
for(int i=0; i<TABLE_LEN; ++i)
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{
if(NULL != ppHash[i])
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{
Element* p = ppHash[i];
Element* pNext = p->next;
while(NULL != p)
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{
delete p;
p = pNext;
if(NULL != pNext)
pNext = pNext->next;
}
}
}
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//释放哈希表索引
delete[] pHash;
}
4、公共溢出区
将冲突的值都放入一个公共数组里。