来源:http://www.pconline.com.cn/pcedu/empolder/gj/vc/0509/699389.html
本人在学习《WINDOWS核心编程》的时候对JEFFREY大师提到的一个小程序写了两个版本来比较性能,该程序的原始需求是这样的:对一个大文件进行倒序,也就是将一个文件头变成尾,尾变成头。
使用的方法有很多种,这里使用两个方法来比较,主要是突出使用内存映射文件好处;两种方法为:内存映射文件方法,I/O读写的缓存办法。
第一种办法是创建内存映射文件对象,然后将该对象映射到进程的地址空间中,再读取文件内容,然后倒序,再写入文件。
第二中方法是,将文件内容读入一个大的缓冲区,然后倒序,再写入文件,中间对原来的文件删除,然后重新写入。
程序编写如下
第一种方法,
内存映射文件方式:
BOOL FileReverse(PCTSTR pszPathName)


{
HANDLE hFile = CreateFile(pszPathName,GENERIC_WRITE|GENERIC_READ,0,NULL
,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
if(hFile == INVALID_HANDLE_VALUE)


{
printf("File could not be opened.");
return FALSE;
}

DWORD dwFileSize = GetFileSize(hFile,NULL);

HANDLE hFileMap = CreateFileMapping(hFile,NULL,PAGE_READWRITE,0,
dwFileSize+sizeof(char),NULL);


if(hFileMap == NULL)
{
CloseHandle(hFile);
return FALSE;
}

PVOID pvFile = MapViewOfFile(hFileMap,FILE_MAP_WRITE,0,0,0);


if(pvFile == NULL)
{
CloseHandle(hFileMap);
CloseHandle(hFile);
return FALSE;
}

PSTR pchAnsi = (PSTR)pvFile;
pchAnsi[dwFileSize/sizeof(char)]=0;
_strrev(pchAnsi);

pchAnsi = strchr(pchAnsi,'\n');

while(pchAnsi != NULL)
{
*pchAnsi++ ='\r';
*pchAnsi++ ='\n';
pchAnsi = strchr(pchAnsi,'\n');
}

UnmapViewOfFile(pvFile);
CloseHandle(hFileMap);

SetFilePointer(hFile,dwFileSize,NULL,FILE_BEGIN);
SetEndOfFile(hFile);//实际上不需要写入了。
CloseHandle(hFile);

return TRUE;
}

第二中方法,
使用缓存的方式:
BOOL FileReverseNoMap(PCTSTR pszPathName)


{
HANDLE hFile = CreateFile(pszPathName,GENERIC_WRITE|GENERIC_READ,0,NULL
,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
if(hFile == INVALID_HANDLE_VALUE)


{
printf("File could not be opened.");
return FALSE;
}

DWORD dwFileSize = GetFileSize(hFile,NULL);
//CloseHandle(hFile);
char *readBuf = new char[dwFileSize+1];
DWORD nRead = 0,nRet =0;

while(nRead<dwFileSize)
{
if(ReadFile(hFile,readBuf+nRead,dwFileSize-nRead,&nRet,NULL) ==TRUE)


{
nRead+= nRet;
}
else


{
printf("Can read the file!");
CloseHandle(hFile);
}
}

PSTR pchAnsi = (PSTR)readBuf;
pchAnsi[dwFileSize/sizeof(char)]=0;
_strrev(pchAnsi);

pchAnsi = strchr(pchAnsi,'\n');

while(pchAnsi != NULL)
{
*pchAnsi++ ='\r';
*pchAnsi++ ='\n';
pchAnsi = strchr(pchAnsi,'\n');
}
CloseHandle(hFile);
DeleteFile(pszPathName);

HANDLE hWriteFile = CreateFile(pszPathName,GENERIC_WRITE|GENERIC_READ,0,NULL
,CREATE_NEW,FILE_ATTRIBUTE_NORMAL,NULL);
WriteFile(hWriteFile,readBuf,dwFileSize,&nRet,NULL);
CloseHandle(hWriteFile);

delete readBuf;

return TRUE;
}
我运行了几次,比较结果如下:
文件大小(byte) |
1方法时间(ms) |
2方法时间(ms) |
25416 |
0 |
0 |
101664 |
0 |
0 |
406656 |
0 |
10 |
1219968 |
10 |
30 |
3202416 |
21 |
100 |
9607248 |
80 |
551 |
67250736 |
581 |
5568 |
本人测试机器的CPU是迅池1.5的笔记本,内存为712MB
通过上面的测试我们可以看到使用内存映射文件的好处,在文件内存越大这种优势就体现的越明显,其中主要的原因是:
内存映射文件直接将文件的地址映射到进程的地址空间中,那么操作文件就相当于在内存中操作一样,省去了读和写I/O的时间;第二种方式是必须这么做(READFILE,WRITEFILE),这个过程是很慢的。