牵着老婆满街逛

严以律己,宽以待人. 三思而后行.
GMail/GTalk: yanglinbo#google.com;
MSN/Email: tx7do#yahoo.com.cn;
QQ: 3 0 3 3 9 6 9 2 0 .

AAC音频格式分析与解码

转载自:http://www.haogongju.net/art/1546339

一直在做一个语音项目,到了测试阶段,近来不是很忙,想把之前做的内容整理一下。

 

关于AAC音频格式基本情况,可参考维基百科http://en.wikipedia.org/wiki/Advanced_Audio_Coding

 

AAC音频格式分析

AAC音频格式有ADIF和ADTS:

ADIF:Audio Data Interchange Format 音频数据交换格式。这种格式的特征是可以确定的找到这个音频数据的开始,不需进行在音频数据流中间开始的解码,即它的解码必须在明确定义的开始处进行。故这种格式常用在磁盘文件中。

ADTS:Audio Data Transport Stream 音频数据传输流。这种格式的特征是它是一个有同步字的比特流,解码可以在这个流中任何位置开始。它的特征类似于mp3数据流格式。

简单说,ADTS可以在任意帧解码,也就是说它每一帧都有头信息。ADIF只有一个统一的头,所以必须得到所有的数据后解码。且这两种的header的格式也是不同的,目前一般编码后的和抽取出的都是ADTS格式的音频流。

语音系统对实时性要求较高,基本是这样一个流程,采集音频数据,本地编码,数据上传,服务器处理,数据下发,本地解码

ADTS是帧序列,本身具备流特征,在音频流的传输与处理方面更加合适。

 

ADTS帧结构:

header

body

ADTS帧首部结构:

序号 长度(bits) 说明
1 Syncword 12 all bits must be 1
2 MPEG version 1 0 for MPEG-4, 1 for MPEG-2
3 Layer 2 always 0
4 Protection Absent 1 et to 1 if there is no CRC and 0 if there is CRC
5 Profile 2 the MPEG-4 Audio Object Type minus 1
6 MPEG-4 Sampling Frequency Index 4 MPEG-4 Sampling Frequency Index (15 is forbidden)
7 Private Stream 1 set to 0 when encoding, ignore when decoding
8 MPEG-4 Channel Configuration 3 MPEG-4 Channel Configuration (in the case of 0, the channel configuration is sent via an inband PCE)
9 Originality 1 set to 0 when encoding, ignore when decoding
10 Home 1 set to 0 when encoding, ignore when decoding
11 Copyrighted Stream 1 set to 0 when encoding, ignore when decoding
12 Copyrighted Start 1 set to 0 when encoding, ignore when decoding
13 Frame Length 13 this value must include 7 or 9 bytes of header length: FrameLength = (ProtectionAbsent == 1 ? 7 : 9) + size(AACFrame)
14 Buffer Fullness 11 buffer fullness
15 Number of AAC Frames 2 number of AAC frames (RDBs) in ADTS frame minus 1, for maximum compatibility always use 1 AAC frame per ADTS frame
16 CRC 16 CRC if protection absent is 0

 

A

AC解码

在解码方面,使用了开源的FAAD,http://www.audiocoding.com/faad2.html

sdk解压缩后,docs目录有详细的api说明文档,主要用到的有以下几个:

NeAACDecHandle NEAACAPI NeAACDecOpen(void); 
创建解码环境并返回一个句柄 
void NEAACAPI NeAACDecClose(NeAACDecHandle hDecoder); 
关闭解码环境 
NeAACDecConfigurationPtr NEAACAPI NeAACDecGetCurrentConfiguration(NeAACDecHandle hDecoder); 
获取当前解码器库的配置 
unsigned char NEAACAPI NeAACDecSetConfiguration(NeAACDecHandle hDecoder, NeAACDecConfigurationPtr config); 
为解码器库设置一个配置结构 
long NEAACAPI NeAACDecInit(NeAACDecHandle hDecoder, unsigned char *buffer, unsigned long buffer_size, unsigned long *samplerate, unsigned char *channels); 
初始化解码器库 
void* NEAACAPI NeAACDecDecode(NeAACDecHandle hDecoder, NeAACDecFrameInfo *hInfo, unsigned char *buffer, unsigned long buffer_size); 
解码AAC数据

 

 

对以上api做了简单封装,写了一个解码类,涵盖了FAAD库的基本用法,感兴趣的朋友可以看看

MyAACDecoder.h:

/**
*
* filename: MyAACDecoder.h
* summary: convert aac to wave
* author: caosiyang
* email: csy3228@gmail.com
*
*/
#ifndef __MYAACDECODER_H__
#define __MYAACDECODER_H__
#include "Buffer.h"
#include "mytools.h"
#include "WaveFormat.h"
#include "faad.h"
#include <iostream>
using namespace std;
class MyAACDecoder {
public:
MyAACDecoder();
~MyAACDecoder();
int32_t Decode(char *aacbuf, uint32_t aacbuflen);
const char* WavBodyData() const {
return _mybuffer.Data();
}
uint32_t WavBodyLength() const {
return _mybuffer.Length();
}
const char* WavHeaderData() const {
return _wave_format.getHeaderData();
}
uint32_t WavHeaderLength() const {
return _wave_format.getHeaderLength();
}
private:
MyAACDecoder(const MyAACDecoder &dec);
MyAACDecoder& operator=(const MyAACDecoder &rhs);
//init AAC decoder
int32_t _init_aac_decoder(char *aacbuf, int32_t aacbuflen);
//destroy aac decoder
void _destroy_aac_decoder();
//parse AAC ADTS header, get frame length
uint32_t _get_frame_length(const char *aac_header) const;
//AAC decoder properties
NeAACDecHandle _handle;
unsigned long _samplerate;
unsigned char _channel;
Buffer _mybuffer;
WaveFormat _wave_format;
};
#endif /*__MYAACDECODER_H__*/

MyAACDecoder.cpp:

#include "MyAACDecoder.h"
MyAACDecoder::MyAACDecoder(): _handle(NULL), _samplerate(44100), _channel(2), _mybuffer(4096, 4096) {
}
MyAACDecoder::~MyAACDecoder() {
_destroy_aac_decoder();
}
int32_t MyAACDecoder::Decode(char *aacbuf, uint32_t aacbuflen) {
int32_t res = 0;
if (!_handle) {
if (_init_aac_decoder(aacbuf, aacbuflen) != 0) {
ERR1(":::: init aac decoder failed ::::");
return -1;
}
}
//clean _mybuffer
_mybuffer.Clean();
uint32_t donelen = 0;
uint32_t wav_data_len = 0;
while (donelen < aacbuflen) {
uint32_t framelen = _get_frame_length(aacbuf + donelen);
if (donelen + framelen > aacbuflen) {
break;
}
//decode
NeAACDecFrameInfo info;
void *buf = NeAACDecDecode(_handle, &info, (unsigned char*)aacbuf + donelen, framelen);
if (buf && info.error == 0) {
if (info.samplerate == 44100) {
//44100Hz
//src: 2048 samples, 4096 bytes
//dst: 2048 samples, 4096 bytes
uint32_t tmplen = info.samples * 16 / 8;
_mybuffer.Fill((const char*)buf, tmplen);
wav_data_len += tmplen;
} else if (info.samplerate == 22050) {
//22050Hz
//src: 1024 samples, 2048 bytes
//dst: 2048 samples, 4096 bytes
short *ori = (short*)buf;
short tmpbuf[info.samples * 2];
uint32_t tmplen = info.samples * 16 / 8 * 2;
for (int32_t i = 0, j = 0; i < info.samples; i += 2) {
tmpbuf[j++] = ori[i];
tmpbuf[j++] = ori[i + 1];
tmpbuf[j++] = ori[i];
tmpbuf[j++] = ori[i + 1];
}
_mybuffer.Fill((const char*)tmpbuf, tmplen);
wav_data_len += tmplen;
}
} else {
ERR1("NeAACDecDecode() failed");
}
donelen += framelen;
}
//generate Wave header
_wave_format.setSampleRate(_samplerate);
_wave_format.setChannel(_channel);
_wave_format.setSampleBit(16);
_wave_format.setBandWidth(_samplerate * 16 * _channel / 8);
_wave_format.setDataLength(wav_data_len);
_wave_format.setTotalLength(wav_data_len + 44);
_wave_format.GenerateHeader();
return 0;
}
uint32_t MyAACDecoder::_get_frame_length(const char *aac_header) const {
uint32_t len = *(uint32_t *)(aac_header + 3);
len = ntohl(len); //Little Endian
len = len << 6;
len = len >> 19;
return len;
}
int32_t MyAACDecoder::_init_aac_decoder(char* aacbuf, int32_t aacbuflen) {
unsigned long cap = NeAACDecGetCapabilities();
_handle = NeAACDecOpen();
if (!_handle) {
ERR1("NeAACDecOpen() failed");
_destroy_aac_decoder();
return -1;
}
NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(_handle);
if (!conf) {
ERR1("NeAACDecGetCurrentConfiguration() failed");
_destroy_aac_decoder();
return -1;
}
NeAACDecSetConfiguration(_handle, conf);
long res = NeAACDecInit(_handle, (unsigned char *)aacbuf, aacbuflen, &_samplerate, &_channel);
if (res < 0) {
ERR1("NeAACDecInit() failed");
_destroy_aac_decoder();
return -1;
}
//fprintf(stdout, "SampleRate = %d\n", _samplerate);
//fprintf(stdout, "Channel = %d\n", _channel);
//fprintf(stdout, ":::: init aac decoder done ::::\n");
return 0;
}
void MyAACDecoder::_destroy_aac_decoder() {
if (_handle) {
NeAACDecClose(_handle);
_handle = NULL;
}
}

posted on 2013-02-21 19:13 杨粼波 阅读(1214) 评论(0)  编辑 收藏 引用


只有注册用户登录后才能发表评论。
网站导航: 博客园   IT新闻   BlogJava   知识库   博问   管理