1. 服务器端代码:
#include "stdafx.h"
#include <WINSOCK2.H> #include <stdio.h>
#define PORT 5150 #define MSGSIZE 1024
#pragma comment(lib, "ws2_32.lib")
typedef enum { RECV_POSTED }OPERATION_TYPE;
typedef struct { WSAOVERLAPPED overlap; WSABUF Buffer; char szMessage[MSGSIZE]; DWORD NumberOfBytesRecvd; DWORD Flags; OPERATION_TYPE OperationType; }PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;
DWORD WINAPI WorkerThread(LPVOID);
int main() { WSADATA wsaData; SOCKET sListen, sClient; SOCKADDR_IN local, client; DWORD i, dwThreadId; int iaddrSize = sizeof(SOCKADDR_IN); HANDLE CompletionPort = INVALID_HANDLE_VALUE; SYSTEM_INFO systeminfo; LPPER_IO_OPERATION_DATA lpPerIOData = NULL;
// Initialize Windows Socket library WSAStartup(0x0202, &wsaData);
// Create completion port CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
// Create worker thread GetSystemInfo(&systeminfo); for (i = 0; i < systeminfo.dwNumberOfProcessors; i++) { CreateThread(NULL, 0, WorkerThread, CompletionPort, 0, &dwThreadId); }
// Create listening socket sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
// Bind local.sin_addr.S_un.S_addr = htonl(INADDR_ANY); local.sin_family = AF_INET; local.sin_port = htons(PORT); bind(sListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN));
// Listen listen(sListen, 3);
while (TRUE) { // Accept a connection sClient = accept(sListen, (struct sockaddr *)&client, &iaddrSize); printf("Accepted client:%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
// Associate the newly arrived client socket with completion port CreateIoCompletionPort((HANDLE)sClient, CompletionPort, (DWORD)sClient, 0);
// Launch an asynchronous operation for new arrived connection lpPerIOData = (LPPER_IO_OPERATION_DATA)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(PER_IO_OPERATION_DATA)); lpPerIOData->Buffer.len = MSGSIZE; lpPerIOData->Buffer.buf = lpPerIOData->szMessage; lpPerIOData->OperationType = RECV_POSTED; WSARecv(sClient, &lpPerIOData->Buffer, 1, &lpPerIOData->NumberOfBytesRecvd, &lpPerIOData->Flags, &lpPerIOData->overlap, NULL); }
PostQueuedCompletionStatus(CompletionPort, 0xFFFFFFFF, 0, NULL); CloseHandle(CompletionPort); closesocket(sListen); WSACleanup(); return 0; }
DWORD WINAPI WorkerThread(LPVOID CompletionPortID) { HANDLE CompletionPort=(HANDLE)CompletionPortID; DWORD dwBytesTransferred; SOCKET sClient; LPPER_IO_OPERATION_DATA lpPerIOData = NULL;
while (TRUE) { GetQueuedCompletionStatus( CompletionPort, &dwBytesTransferred, (PULONG_PTR)&sClient, (LPOVERLAPPED *)&lpPerIOData, INFINITE); if (dwBytesTransferred == 0xFFFFFFFF) { return 0; }
if (lpPerIOData->OperationType == RECV_POSTED) { if (dwBytesTransferred == 0) { // Connection was closed by client closesocket(sClient); HeapFree(GetProcessHeap(), 0, lpPerIOData); } else { lpPerIOData->szMessage[dwBytesTransferred] = '\0'; send(sClient, lpPerIOData->szMessage, dwBytesTransferred, 0);
// Launch another asynchronous operation for sClient memset(lpPerIOData, 0, sizeof(PER_IO_OPERATION_DATA)); lpPerIOData->Buffer.len = MSGSIZE; lpPerIOData->Buffer.buf = lpPerIOData->szMessage; lpPerIOData->OperationType = RECV_POSTED; WSARecv(sClient, &lpPerIOData->Buffer, 1, &lpPerIOData->NumberOfBytesRecvd, &lpPerIOData->Flags, &lpPerIOData->overlap, NULL); } } } return 0; }
2. 客户端代码片断:
void CTestClientDlg::OnBnClickedOk() { // TODO: 在此添加控件通知处理程序代码 //CDialogEx::OnOK();
UpdateData(TRUE);
byte b1,b2,b3,b4; char strIpAddress[20]={0}; m_IpCtrl.GetAddress(b1,b2,b3,b4); sprintf(strIpAddress,"%d.%d.%d.%d",b1,b2,b3,b4); TCHAR buffer[1024]; sprintf(buffer,_T("%d"),m_port);
SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr=inet_addr(strIpAddress); addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons((UINT)m_port);
//向服务器发出连接请求 connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));
char recvBuf[100]; //接收数据
send(sockClient,"This is lisi",strlen("This is lisi")+1,0);
recv(sockClient,recvBuf,100,0); printf("%s\n",recvBuf);
//关闭套接字 closesocket(sockClient); }
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