用golang 建立起一个http server 非常的简单,只要简单的几行代码:
package main
import (
"net/http"
)

func SayHello(w http.ResponseWriter, req *http.Request)
{
w.Write([]byte("Hello"))
}

func main()
{
http.HandleFunc("/hello", SayHello)
http.ListenAndServe(":8001", nil)
}使用GoSublime ide
编译 go build httpserver.go
运行 httpserver.exe
用chrome 访问
http://127.0.0.1:8001/hello可以看到
hello
使用 go语言搭建 websocket 也非常的简单
先安装 websocketbao
go get code.google.com/p/go.net/websocket
编写golang的服务器
package main

import (
"code.google.com/p/go.net/websocket"
"fmt"
"io"
"log"
"net/http"
)


func ChatWith(ws *websocket.Conn)
{
var err error


for
{
var reply string


if err = websocket.Message.Receive(ws, &reply); err != nil
{
fmt.Println("Can't receive")
break
}

fmt.Println("Received back from client: " + reply)

//msg := "Received from " + ws.Request().Host + " " + reply
msg := "welcome to websocket do by pp"
fmt.Println("Sending to client: " + msg)


if err = websocket.Message.Send(ws, msg); err != nil
{
fmt.Println("Can't send")
break
}
}
}


func Client(w http.ResponseWriter, r *http.Request)
{
html := `<!doctype html>
<html>
<script type="text/javascript" src="http://img3.douban.com/js/packed_jquery.min6301986802.js" async="true"></script>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:8001";


window.onload = function()
{

console.log("onload");

try

{
sock = new WebSocket(wsuri);

}catch (e)
{
alert(e.Message);
}


sock.onopen = function()
{
console.log("connected to " + wsuri);
}

sock.onerror = function(e)
{
console.log(" error from connect " + e);
}


sock.onclose = function(e)
{
console.log("connection closed (" + e.code + ")");
}


sock.onmessage = function(e)
{
console.log("message received: " + e.data);
$('#log').append('<p> server say: '+e.data+'<p>');
$('#log').get(0).scrollTop = $('#log').get(0).scrollHeight;
}
};


function send()
{
var msg = document.getElementById('message').value;
$('#log').append('<p style="color:red;">I say: '+msg+'<p>');
$('#log').get(0).scrollTop = $('#log').get(0).scrollHeight;
$('#msg').val('');
sock.send(msg);
};
</script>
<h1>WebSocket chat with server </h1>
<div id="log" style="height: 300px;overflow-y: scroll;border: 1px solid #CCC;">
</div>
<div>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!"><button onclick="send();">Send Message</button>
</p>
</form>
</div>

</html>`
io.WriteString(w, html)
}


func main()
{
//
http.Handle("/", websocket.Handler(ChatWith))
http.HandleFunc("/chat", Client)

fmt.Println("listen on port 8001")
fmt.Println("visit http://127.0.0.1:8001/chat with web browser(recommend: chrome)")


if err := http.ListenAndServe(":8001", nil); err != nil
{
log.Fatal("ListenAndServe:", err)
}
}

启动服务器:

用chrome 浏览器就可以和服务器交互

这个程序较为简单,以后可以加入服务器智能回答的功能。
参考:
http://www.sharejs.com/codes/go/4374http://www.xinze.me/%E5%9F%BA%E4%BA%8Egolang%E7%9A%84websocket-server/
posted on 2012-12-14 15:07
漂漂 阅读(16632)
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