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可枚举对象与枚举器

Posted on 2015-08-01 14:00 Onway 阅读(544) 评论(1)  编辑 收藏 引用 所属分类: 使用说明
1,最先学会的是,继承了IEnumerable接口的类都可以使用foreach遍历,但一直没有多想。

2,IEnumerable和IEnumerable<out T>的定义:
    public interface IEnumerable
    {
        IEnumerator GetEnumerator();
    }

    public interface IEnumerable<out T> : IEnumerable
    {
        IEnumerator<T> GetEnumerator();
    }

3,IEnumerator和IEnumerator<out T>的定义:
    public interface IEnumerator
    {
        object Current { get; }
        bool MoveNext();
        void Reset();
    }

    public interface IEnumerator<out T> : IDisposable, IEnumerator
    {
        T Current { get; }
    }

4,可以这么理解两个接口:可枚举对象返回一个枚举器用于枚举其内部状态。

5,每一次foreach之后,都会重新调用GetEnumerator,foreach语句并不会调用Enumerator的Reset方法;
对于泛型版本的GetEnumerator<T>,foreach同样不会调用Reset方法,但会调用Dispose。
以下是测试代码的输出:
[08.177] StringEnumerator
[08.191] StringMoveNext
[08.191] StringCurrent
Hello
[08.191] StringMoveNext
[08.191] StringCurrent
World
[08.191] StringMoveNext
[08.191] StringCurrent
!
[08.192] StringMoveNext
[08.192] StringEnumerator
[08.192] StringMoveNext
[08.192] StringCurrent
Hello
[08.192] StringMoveNext
[08.192] StringCurrent
World
[08.193] StringMoveNext
[08.193] StringCurrent
!
[08.193] StringMoveNext
[08.195] NumberEnumerator
[08.196] NumberMoveNext
[08.196] NumberCurrent<T>
1
[08.198] NumberMoveNext
[08.199] NumberCurrent<T>
2
[08.199] NumberMoveNext
[08.201] NumberDispose
[08.201] NumberEnumerator
[08.201] NumberMoveNext
[08.202] NumberCurrent<T>
1
[08.202] NumberMoveNext
[08.203] NumberCurrent<T>
2
[08.203] NumberMoveNext
[08.203] NumberDispose

using System;
using System.Collections;
using System.Collections.Generic;

namespace ConsoleTest
{
    public class Program
    {
        static void Main(string[] args)
        {
            StringEnumerable se = new StringEnumerable(); 
            foreach (string s in se)
            {
                Console.WriteLine(s);
            }
            foreach (string s in se)
            {
                Console.WriteLine(s);
            }
            Console.WriteLine();

            NumberEnumerable<double> ne = new NumberEnumerable<double>(new double[] { 1.0, 2.0 });
            foreach (double d in ne)
            {
                Console.WriteLine(d);
            }
            foreach (double d in ne)
            {
                Console.WriteLine(d);
            }
            Console.ReadKey();
        }
    }

    class StringEnumerable : IEnumerable
    {
        private string[] strs = new string[] { "Hello", "World", "!" };

        public IEnumerator GetEnumerator()
        {
            return new StringEnumerator(strs);
        }
    }

    class StringEnumerator : IEnumerator
    {
        private string[] strs;
        private int index;
        private object current;

        public StringEnumerator(string[] strs)
        {
            Console.WriteLine("[{0}] StringEnumerator", DateTime.Now.ToString("ss.fff"));
            this.strs = strs;
            index = -1;
        }

        public object Current
        {
            get
            {
                Console.WriteLine("[{0}] StringCurrent", DateTime.Now.ToString("ss.fff"));
                return current;
            }
        }

        public bool MoveNext()
        {
            Console.WriteLine("[{0}] StringMoveNext", DateTime.Now.ToString("ss.fff"));
            while (++index < strs.Length)
            {
                current = strs[index];
                return true;
            }
            return false;
        }

        public void Reset()
        {
            Console.WriteLine("[{0}] StringReset", DateTime.Now.ToString("ss.fff"));
            index = -1;
        }
    }

    class NumberEnumerable<T> : IEnumerable<T>
    {
        private T[] ts;

        public NumberEnumerable(T[] ts)
        {
            this.ts = ts;
        }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return new NumberEnumerator<T>(ts);
        }

        IEnumerator<T> IEnumerable<T>.GetEnumerator()
        {
            return new NumberEnumerator<T>(ts);
        }
    }

    class NumberEnumerator<T> : IEnumerator<T>
    {
        private T[] strs;
        private int index;
        private T current;

        public NumberEnumerator(T[] strs)
        {
            Console.WriteLine("[{0}] NumberEnumerator", DateTime.Now.ToString("ss.fff"));
            this.strs = strs;
            index = -1;
        }

        object IEnumerator.Current
        {
            get
            {
                Console.WriteLine("[{0}] NumberCurrent", DateTime.Now.ToString("ss.fff"));
                return current;
            }
        }

        T IEnumerator<T>.Current
        {
            get
            {
                Console.WriteLine("[{0}] NumberCurrent<T>", DateTime.Now.ToString("ss.fff"));
                return current;
            }
        }

        public bool MoveNext()
        {
            Console.WriteLine("[{0}] NumberMoveNext", DateTime.Now.ToString("ss.fff"));
            while (++index < strs.Length)
            {
                current = strs[index];
                return true;
            }
            return false;
        }

        public void Reset()
        {
            Console.WriteLine("[{0}] NumberReset", DateTime.Now.ToString("ss.fff"));
            index = -1;
        }

        public void Dispose()
        {
            Console.WriteLine("[{0}] NumberDispose", DateTime.Now.ToString("ss.fff"));
            index = -1;
        }
    }
}

6
,foreach默认可枚举对象的GetEnumerator方法,其他需要进行枚举的方法需要返回IEnumerable或者IEnumerable<T>,以供foreach调用其GetEnumerator方法。

7,yield语句只能使用在返回IEnumerable或者IEnumerator接口的方法中。
yield语句会被编译为实现了IEnumerator<T>的内部枚举器。
以下是代码使用.NET Reflector 7.0反编译出来的结果:
using System;
using System.Collections;
using System.Collections.Generic;

namespace YieldTest
{
    class Program
    {
        static void Main(string[] args)
        {
            YieldString ys = new YieldString();
            foreach (string s in ys)
            {
                Console.WriteLine(s);
            }
            foreach (string s in ys.Next())
            {
                Console.WriteLine(s);
            }
            Console.ReadKey();
        }
    }

    class YieldString
    {
        private string[] strs = new string[] { "Hello", "World", "!" };

        public IEnumerator GetEnumerator()
        {
            foreach (string s in strs)
            {
                yield return s;
            }
        }

        public IEnumerable Next()
        {
            foreach (string s in strs)
            {
                yield return s;
            }
        }
    }
}

internal class YieldString
{
    // Fields
    private string[] strs = new string[] { "Hello", "World", "!" };

    // Methods
    public IEnumerator GetEnumerator()
    {
        foreach (string iteratorVariable0 in this.strs)
        {
            yield return iteratorVariable0;
        }
    }

    public IEnumerable Next()
    {
        foreach (string iteratorVariable0 in this.strs)
        {
            yield return iteratorVariable0;
        }
    }

    // Nested Types
    [CompilerGenerated]
    private sealed class <GetEnumerator>d__0 : IEnumerator<object>, IEnumerator, IDisposable
    {
        // Fields
        private int <>1__state;
        private object <>2__current;
        public YieldString <>4__this;
        public string[] <>7__wrap3;
        public int <>7__wrap4;
        public string <s>5__1;

        // Methods
        [DebuggerHidden]
        public <GetEnumerator>d__0(int <>1__state)
        {
            this.<>1__state = <>1__state;
        }

        private void <>m__Finally2()
        {
            this.<>1__state = -1;
        }

        private bool MoveNext()
        {
            try
            {
                switch (this.<>1__state)
                {
                    case 0:
                        this.<>1__state = -1;
                        this.<>1__state = 1;
                        this.<>7__wrap3 = this.<>4__this.strs;
                        this.<>7__wrap4 = 0;
                        while (this.<>7__wrap4 < this.<>7__wrap3.Length)
                        {
                            this.<s>5__1 = this.<>7__wrap3[this.<>7__wrap4];
                            this.<>2__current = this.<s>5__1;
                            this.<>1__state = 2;
                            return true;
                        Label_0079:
                            this.<>1__state = 1;
                            this.<>7__wrap4++;
                        }
                        this.<>m__Finally2();
                        break;

                    case 2:
                        goto Label_0079;
                }
                return false;
            }
            fault
            {
                this.System.IDisposable.Dispose();
            }
        }

        [DebuggerHidden]
        void IEnumerator.Reset()
        {
            throw new NotSupportedException();
        }

        void IDisposable.Dispose()
        {
            switch (this.<>1__state)
            {
                case 1:
                case 2:
                    this.<>m__Finally2();
                    break;
            }
        }

        // Properties
        object IEnumerator<object>.Current
        {
            [DebuggerHidden]
            get
            {
                return this.<>2__current;
            }
        }

        object IEnumerator.Current
        {
            [DebuggerHidden]
            get
            {
                return this.<>2__current;
            }
        }
    }

    [CompilerGenerated]
    private sealed class <Next>d__6 : IEnumerable<object>, IEnumerable, IEnumerator<object>, IEnumerator, IDisposable
    {
        // Fields
        private int <>1__state;
        private object <>2__current;
        public YieldString <>4__this;
        public string[] <>7__wrap9;
        public int <>7__wrapa;
        private int <>l__initialThreadId;
        public string <s>5__7;

        // Methods
        [DebuggerHidden]
        public <Next>d__6(int <>1__state)
        {
            this.<>1__state = <>1__state;
            this.<>l__initialThreadId = Thread.CurrentThread.ManagedThreadId;
        }

        private void <>m__Finally8()
        {
            this.<>1__state = -1;
        }

        private bool MoveNext()
        {
            try
            {
                switch (this.<>1__state)
                {
                    case 0:
                        this.<>1__state = -1;
                        this.<>1__state = 1;
                        this.<>7__wrap9 = this.<>4__this.strs;
                        this.<>7__wrapa = 0;
                        while (this.<>7__wrapa < this.<>7__wrap9.Length)
                        {
                            this.<s>5__7 = this.<>7__wrap9[this.<>7__wrapa];
                            this.<>2__current = this.<s>5__7;
                            this.<>1__state = 2;
                            return true;
                        Label_0079:
                            this.<>1__state = 1;
                            this.<>7__wrapa++;
                        }
                        this.<>m__Finally8();
                        break;

                    case 2:
                        goto Label_0079;
                }
                return false;
            }
            fault
            {
                this.System.IDisposable.Dispose();
            }
        }

        [DebuggerHidden]
        IEnumerator<object> IEnumerable<object>.GetEnumerator()
        {
            if ((Thread.CurrentThread.ManagedThreadId == this.<>l__initialThreadId) && (this.<>1__state == -2))
            {
                this.<>1__state = 0;
                return this;
            }
            return new YieldString.<Next>d__6(0) { <>4__this = this.<>4__this };
        }

        [DebuggerHidden]
        IEnumerator IEnumerable.GetEnumerator()
        {
            return this.System.Collections.Generic.IEnumerable<System.Object>.GetEnumerator();
        }

        [DebuggerHidden]
        void IEnumerator.Reset()
        {
            throw new NotSupportedException();
        }

        void IDisposable.Dispose()
        {
            switch (this.<>1__state)
            {
                case 1:
                case 2:
                    this.<>m__Finally8();
                    break;
            }
        }

        // Properties
        object IEnumerator<object>.Current
        {
            [DebuggerHidden]
            get
            {
                return this.<>2__current;
            }
        }

        object IEnumerator.Current
        {
            [DebuggerHidden]
            get
            {
                return this.<>2__current;
            }
        }
    }
}

Feedback

# re: 可枚举对象与枚举器  回复  更多评论   

2015-08-01 14:28 by Onway
为什么反编译出来的MoveNext方法是private级别的呢?

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