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Windows网络编程Overlapped Event基本使用,下面是一个简单的例子
#include <winsock2.h>
#include 
<windows.h>
#include 
<stdio.h>

#pragma comment(lib, 
"ws2_32.lib")

#define LISTEN_PORT 5080
#define BUFF_SIZE   256

int main(void)
{
    WSADATA wsaData;
    
int nRet;
    SOCKET listen_sock;
    SOCKADDR_IN listen_addr;
    SOCKET client_sock;
    SOCKADDR_IN client_addr;
    
int client_addr_len = sizeof(client_addr);
    WSAEVENT read_event;
    WSAOVERLAPPED client_overlapped;
    
char buff[BUFF_SIZE];
    WSABUF wsaBuf;
    
int recv_bytes = 0;
    DWORD flags 
= 0;
    DWORD index;

    nRet 
= WSAStartup(MAKEWORD(2,2), &wsaData);
    
if(0 != nRet)
    {
        printf(
"WSAStartup() failed, error:%d.\n", WSAGetLastError());
        
return 1;
    }

    listen_sock 
= socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
    
if(INVALID_SOCKET == listen_sock)
    {
        printf(
"socket() failed, error:%d.\n", WSAGetLastError());
        
goto retflag1;
    }

    listen_addr.sin_family 
= AF_INET;
    listen_addr.sin_addr.s_addr 
= htonl(INADDR_ANY);
    listen_addr.sin_port 
= htons(LISTEN_PORT);
    nRet 
= bind(listen_sock, (SOCKADDR*)&listen_addr, sizeof(listen_addr));
    
if(nRet == SOCKET_ERROR)
    {
        printf(
"bind() failed, error:%d.\n", WSAGetLastError());
        closesocket(listen_sock);
        
goto retflag1;
    }

    nRet 
= listen(listen_sock, 5);
    
if(SOCKET_ERROR == nRet)
    {
        printf(
"listen() failed, error:%d.\n", WSAGetLastError());
        closesocket(listen_sock);
        
goto retflag1;
    }

    client_sock 
= accept(listen_sock, (SOCKADDR*)&client_addr, &client_addr_len);
    
if(INVALID_SOCKET == client_sock)
    {
        printf(
"accept() failed, error:%d.\n", WSAGetLastError());
        closesocket(listen_sock);
        
goto retflag1;
    }

    read_event 
= WSACreateEvent();
    
if(WSA_INVALID_EVENT == read_event)
    {
        printf(
"WSACreateEvent() failed, error:%d.\n", WSAGetLastError());
        closesocket(listen_sock);
        closesocket(client_sock);
        
goto retflag1;
    }

    
while(1)
    {
        memset(
&client_overlapped, 0sizeof(client_overlapped));
        client_overlapped.hEvent 
= read_event;

        wsaBuf.buf 
= buff;
        wsaBuf.len 
= BUFF_SIZE;

        
if(WSARecv(client_sock, &wsaBuf, 1&recv_bytes, &flags, &client_overlapped, NULL) == SOCKET_ERROR)
        {
            
if(WSAGetLastError() != WSA_IO_PENDING)
            {
                printf(
"WSARecv failed, error:%d.\n", WSAGetLastError());
            }
            
else
            {
                printf(
"WSARecv WSA_IO_PENDING.\n");
            }
        }
        
else
        {
            printf(
"%s", wsaBuf.buf);
        }

        index 
= WSAWaitForMultipleEvents(1&read_event, FALSE, WSA_INFINITE, FALSE);
        
while(!WSAResetEvent(read_event))
        {
            printf(
"WSAResetEvent failed, error:%d.\n", WSAGetLastError());
        }

        WSAGetOverlappedResult(client_sock, 
&client_overlapped, &recv_bytes, FALSE, &flags);
        
if(recv_bytes <= 0)
        {
            printf(
"WSAGetOverlappedResult() socket close");
            closesocket(client_sock);
            WSACloseEvent(read_event);
            
break;
        }

        printf(
"%s", wsaBuf.buf);
    }

    closesocket(listen_sock);

retflag1:

    nRet 
= WSACleanup();
    
if(0 != nRet)
    {
        printf(
"WSACleanup() failed, error:%d.\n", WSAGetLastError());
        
return 1;
    }
    
return 0;
}
posted on 2011-09-08 11:53 上善若静水 阅读(662) 评论(0)  编辑 收藏 引用

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