作用:保证一个类仅有一个实例,并提供一个访问它的全局访问点。
UML结构图:

解析:
Singleton模式其实是对全局静态变量的一个取代策略,上面提到的Singleton模式的两个作用在C++中是通过如下的机制实现的:1)仅有一个实例,提供一个类的静态成员变量,大家知道类的静态成员变量对于一个类的所有对象而言是惟一的 2)提供一个访问它的全局访问点,也就是提供对应的访问这个静态成员变量的静态成员函数,对类的所有对象而言也是惟一的.在C++中,可以直接使用类域进行访问而不必初始化一个类的对象.
下面的实现其实是Singleton的一个简单实现,并不是特别的通用,一般的,如果一个项目中需要使用到Singleton模式比较多的话,那么一般会实现一个Singleton的模板类,模板类的模板参数是需要采用Singleton模式的类,比如这样实现:
template<typename T>
class Singleton


{
//
.类的声明
};

// 需要采用singleton模式的类
class Test
: public Singleton<Test>


{
//
类的声明
};但是,下面的实现还是采用最简单的实现办法,起的是演示的作用
实现:
1)Singleton.h

/**//********************************************************************
created: 2006/07/20
filename: Singleton.h
author: 李创
http://www.cppblog.com/converse/

purpose: Singleton模式的演示代码
*********************************************************************/

#ifndef SINGLETON_H
#define SINGLETON_H

class Singleton


{
public:

Singleton()
{};

~Singleton()
{};

// 静态成员函数,提供全局访问的接口
static Singleton* GetInstancePtr();
static Singleton GetInstance();

void Test();

private:
// 静态成员变量,提供全局惟一的一个实例
static Singleton* m_pStatic;
};

#endif2)Singleton.cpp

/**//********************************************************************
created: 2006/07/20
filename: Singleton.cpp
author: 李创
http://www.cppblog.com/converse/

purpose: Singleton模式的演示代码
*********************************************************************/

#include "Singleton.h"
#include <iostream>

// 类的静态成员变量要在类体外进行定义
Singleton* Singleton::m_pStatic = NULL;

Singleton* Singleton::GetInstancePtr()


{
if (NULL == m_pStatic)

{
m_pStatic = new Singleton();
}

return m_pStatic;
}

Singleton Singleton::GetInstance()


{
return *GetInstancePtr();
}

void Singleton::Test()


{
std::cout << "Test!\n";
}3)Main.cpp

/**//********************************************************************
created: 2006/07/20
filename: Main.cpp
author: 李创
http://www.cppblog.com/converse/

purpose: Singleton模式的测试代码
*********************************************************************/

#include "Singleton.h"
#include <stdlib.h>

int main()


{
// 不用初始化类对象就可以访问了
Singleton::GetInstancePtr()->Test();
Singleton::GetInstance().Test();

system("pause");

return 0;
}