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当翻开一年半前读过的《DOOM启示录》,那些曾经让自己兴奋异常和充满激情的文字现在依然触动我的神经,而且经过这一年半亲自参与游戏制作过程,我对其中的一些文字有了更深的思考和共鸣。看着自己以前写在上面的批注,感慨万千!不禁问自己的内心,"真的是对游戏失去兴趣了吗?"心底的声音告诉我,“没有!”我要做的是改变自己的工作方式,不能让自己身体上感觉不舒服,否则做什么事情都会厌倦。

《指挥官基恩》居然还有网站,呵呵,这么古老的游戏了,我下载1: Marooned on Mars 下来玩不了,估计是跑在dos上的。

id Team:

John Carmack [co-owner, technical director]johnc@idsoftware.com
Kevin Cloud [co-owner, artist]
Tim Willits [co-owner, lead designer]
Todd Hollenshead [co-owner, c.e.o.]

id software


Adam Pyle [technical specialist]
Andrew Welch [programmer]
Andy Chang [artist]【注:中国人,呵呵
Benjamin Lewis [programmer]
Benjamin Olson [environment artist]
Brett Estabrook [programmer]
Brian Harris [programmer]
Christian Antkow [sound designer]
Dan Sarkar [artist]
Danny Rodriguez [environment artist]
Deven Winters [designer]
Donna Jackson [office manager & id mom]
Eric Webb [animator]
Eric Will [ui artist]
Gloria Kennickell [programmer]
Grayson Wendell [programmer]
Jah Raphael [programmer]
Jason Kim [producer]
Jean Rochefort [artist]
Jerry Keehan [designer]
Jan Paul van Waveren [programmer]
John Dean [ai progammer]
Jonathan Wright [ai programmer]
Jon Olick [programmer]



Justin Owens [environment artist]
Karina Simons [level designer]
Katherine Kang [president, id mobile]kak@idsoftware.com
Kenneth Scott [art director]
Mal Blackwell [designer]
Marty Stratton [executive producer]
Matthew Ross [lead design]
Matt Hooper [lead level designer]
Mike Maynard [programmer]
Nicolas Bouvier [concept artist]
Pat Duffy [media artist]
Robert A. Duffy [lead programmer]raduffy@idsoftware.com
Robert Memmott [programmer]
Ryan Rutherford [designer]
Scott Neumann [programmer]
Seneca Menard [artist]
Sheen Hara [animator]
Steve Nix [dir. of business development]
Steve Rescoe [designer]
Tom Lassanske [technology support manager]
Timothee Besset [programmer]
Vitaliy Naymushin [artist]
Yan Ostretsov [designer]


这儿看到了点好东西:
doom3 sdk下载

id开发网



An interview with id software's
ROBERT A. DUFFY



03   Who was around when you had your application interview and how did you feel when you entered the "holy hallways" of id software for the first time?

Robert Duffy: John [Carmack] sent me an e-mail saying they wanted to hire me full time.【注:厉害啊!老大亲自邀请,吼吼!】 I went up and talked to him ( and I think Graeme [Devine] was there at the time ) told him I'd get back to him in a day or so and after discussing it with my wife went for it. I was first at id many years ago when DOOM was first shipping, we were looking to license technology for some stuff at the time.

More recently when I started contracting it was a good impression but a bit intimidating.


卡马克的游戏,著作等身啊:

Games Credited
Enemy Territory: Quake Wars (2007), Activision Deutschland GmbH
Orcs & Elves (2006), EA Mobile
DOOM³ (Limited Collector's Edition) (2005), Activision Publishing, Inc.
DOOM³: Resurrection of Evil (2005), Activision Publishing, Inc.
DOOM RPG (2005), id Software, Inc.
Serious Sam II (2005), 2K Games
DOOM³ (2004), Activision Publishing, Inc.
Commander Keen (2001), Activision Publishing, Inc.
Quake III: Revolution (2001), Electronic Arts, Inc.
Serious Sam: The First Encounter (2001), Gathering
Throne of Darkness (2001), Sierra On-Line, Inc.
Quake III: Team Arena (2000), Activision Publishing, Inc.
Kingpin: Life of Crime (1999), Interplay Entertainment Corp.
Quake II (1999), Activision, Inc.
Quake III: Arena (1999), Activision, Inc.
Half-Life (1998), Sierra On-Line, Inc.
Quake II Mission Pack: Ground Zero (1998), id Software, Inc.
Quake II Mission Pack: The Reckoning (1998), Activision, Inc.
DOOM 64 (1997), Midway Games, Inc.
Quake II (1997), Activision, Inc.
Quake Mission Pack No 1: Scourge of Armagon (1997), id Software, Inc.
Quake Mission Pack No 2: Dissolution of Eternity (1997), id Software, Inc.
Chex Quest (1996), Ralston-Purina
Final DOOM (1996), Atari, Inc.
Final DOOM (1996), GT Interactive Software Corp.
Quake (1996), id Software, Inc.
Strife (1996), Velocity Inc.
Descent (1995), Interplay Productions, Inc.
DOOM (1995), Williams Entertainment Inc.
Heretic: Shadow of the Serpent Riders (1995), id Software, Inc.
Hexen: Beyond Heretic (1995), id Software, Inc.
The Ultimate DOOM (1995), GT Interactive Software Corp.
Blake Stone: Planet Strike (1994), FormGen, Inc.
Corridor 7: Alien Invasion (1994), Capstone Software
DOOM II: Hell on Earth (1994), GT Interactive Software Corp.
Heretic (1994), id Software, Inc.
Rise of the Triad: Dark War (1994), FormGen, Inc.
Super Noah's Ark 3-D (1994), Wisdom Tree, Inc.
Bio Menace (1993), Apogee Software, Ltd.
Blake Stone: Aliens of Gold (1993), Apogee Software, Ltd.
Curse of the Catacombs (1993), Froggman
DOOM (1993), id Software, Inc.
ScubaVenture The Search For Pirate's Treasure (1993), Softdisk Publishing
ShadowCaster (1993), ORIGIN Systems, Inc.
Street Ball (1993), Froggman
Terror of the Catacombs (1993), Froggman
Catacomb 3-D (1992), Gamer's Edge, Softdisk Publishing
The Catacomb Abyss (1992), Softdisk Publishing
Commander Keen: Keen Dreams (1992), Softdisk Publishing
Cyberchess (1992), Softdisk Publishing
Night Raid (1992), Software Creations Ltd.
Spear of Destiny (1992), FormGen, Inc.
Wolfenstein 3D (1992), Apogee Software, Ltd.
Commander Keen 4: Secret of the Oracle (1991), Apogee Software, Ltd.
Commander Keen 5: The Armageddon Machine (1991), Apogee Software, Ltd.
Commander Keen 6: Aliens Ate My Baby Sitter! (1991), FormGen, Inc.
Commander Keen: Invasion of the Vorticons (1991), Precision Software Applications
Dangerous Dave in the Haunted Mansion (1991), Softdisk Publishing
Hovertank (1991), Softdisk Publishing
Paganitzu (1991), Apogee Software, Ltd.
Rescue Rover (1991), Softdisk Publishing
Rescue Rover 2 (1991), Expert Software, Inc., Froggman, Softdisk Publishing
Slordax: The Unknown Enemy (1991), Softdisk Publishing
Xenopods (1991), Softdisk Publishing
Catacomb (1990), Softdisk Publishing
Commander Keen 1: Marooned on Mars (1990), Apogee Software, Ltd.
Commander Keen 2: The Earth Explodes (1990), Apogee Software, Ltd.
Commander Keen 3: Keen Must Die! (1990), Apogee Software, Ltd.
Dark Designs I: Grelminar's Staff (1990), Softdisk Publishing
Dark Designs II: Closing the Gate (1990), Softdisk Publishing
Shadow Knights (1990), Softdisk Publishing

posted on 2008-02-24 08:00 七星重剑 阅读(1144) 评论(2)  编辑 收藏 引用 所属分类: 乱七八糟GameDevStory

FeedBack:
# re: 重读《DOOM启示录》 2009-01-12 19:26 Carl
加油!做一些喜欢做的,少做一些别人让你做,而你不喜欢做的事。  回复  更多评论
  
# re: 重读《DOOM启示录》 2009-01-12 22:43 七星重剑
@Carl
^_^  回复  更多评论
  

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