1
#include
<
d3dx9.h
>
2
#include
<
d3d9.h
>
3
4
5
6
#pragma comment(lib,
"
d3dx9.lib
"
)
7
#pragma comment(lib,
"
d3d9.lib
"
)
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9
10
#define
MAX_LOADSTRING 100
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12
13
HINSTANCE hInst;
14
TCHAR szTitle[MAX_LOADSTRING]
=
TEXT(
"
D3D
"
);
15
TCHAR szWindowClass[MAX_LOADSTRING]
=
TEXT(
"
HelloD3D
"
);
16
17
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19
ATOM MyRegisterClass(HINSTANCE hInstance);
20
BOOL InitInstance(HINSTANCE,
int
);
21
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
22
23
24
25
HWND g_hWnd
=
NULL;
26
27
IDirect3D9
*
pD3D
=
NULL;
28
IDirect3DDevice9
*
pDevice
=
NULL;
29
30
31
bool
InitD3D();
32
void
Release();
33
void
Render();
34
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37
int
APIENTRY WinMain(HINSTANCE hInstance,
38
HINSTANCE hPrevInstance,
39
LPSTR lpCmdLine,
40
int
nCmdShow)
41
{
42
MSG msg;
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MyRegisterClass(hInstance);
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if
(
!
InitInstance (hInstance, nCmdShow))
47
{
48
return
FALSE;
49
}
50
51
if
(
!
InitD3D())
52
{
53
return
-
1
;
54
}
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56
ZeroMemory(
&
msg,
sizeof
(msg));
57
58
while
(msg.message
!=
WM_QUIT)
59
{
60
if
(PeekMessage(
&
msg,NULL,
0
,
0
,PM_REMOVE))
61
{
62
TranslateMessage(
&
msg);
63
DispatchMessage(
&
msg);
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}
66
else
67
{
68
Render();
69
}
70
}
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return
(
int
)msg.wParam;
73
}
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ATOM MyRegisterClass(HINSTANCE hInstance)
77
{
78
WNDCLASSEX wcex;
79
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wcex.cbSize
=
sizeof
(WNDCLASSEX);
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wcex.style
=
CS_HREDRAW
|
CS_VREDRAW;
83
wcex.lpfnWndProc
=
(WNDPROC)WndProc;
84
wcex.cbClsExtra
=
0
;
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wcex.cbWndExtra
=
0
;
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wcex.hInstance
=
hInstance;
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wcex.hIcon
=
NULL;
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wcex.hCursor
=
LoadCursor(NULL, IDC_ARROW);
89
wcex.hbrBackground
=
(HBRUSH)(COLOR_WINDOW
+
1
);
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wcex.lpszMenuName
=
NULL;
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wcex.lpszClassName
=
szWindowClass;
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wcex.hIconSm
=
NULL;
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return
RegisterClassEx(
&
wcex);
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}
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BOOL InitInstance(HINSTANCE hInstance,
int
nCmdShow)
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{
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HWND hWnd;
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hInst
=
hInstance;
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hWnd
=
CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
104
CW_USEDEFAULT,
0
, CW_USEDEFAULT,
0
, NULL, NULL, hInstance, NULL);
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if
(
!
hWnd)
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{
108
return
FALSE;
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}
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g_hWnd
=
hWnd;
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ShowWindow(hWnd, nCmdShow);
114
UpdateWindow(hWnd);
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return
TRUE;
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}
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
121
{
122
switch
(message)
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{
124
case
WM_DESTROY:
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Release();
126
PostQuitMessage(
0
);
127
break
;
128
default
:
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return
DefWindowProc(hWnd, message, wParam, lParam);
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}
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return
0
;
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}
133
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void
Release()
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{
137
if
(pDevice
!=
NULL)
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pDevice
->
Release();
139
if
(pD3D
!=
NULL)
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pD3D
->
Release();
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}
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bool
InitD3D()
145
{
146
pD3D
=
Direct3DCreate9(D3D_SDK_VERSION);
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if
(pD3D
==
NULL)
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{
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MessageBox(NULL,TEXT(
"
pD3D init failed
"
),TEXT(
"
error
"
),MB_OK);
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return
false
;
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}
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D3DPRESENT_PARAMETERS d3dpp;
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ZeroMemory(
&
d3dpp,
sizeof
(d3dpp) );
157
d3dpp.Windowed
=
TRUE;
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d3dpp.SwapEffect
=
D3DSWAPEFFECT_COPY;
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HRESULT hr;
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hr
=
pD3D
->
CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL,
164
g_hWnd,
165
D3DCREATE_SOFTWARE_VERTEXPROCESSING,
166
&
d3dpp,
167
&
pDevice);
168
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if
(FAILED(hr))
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{
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MessageBox(NULL,TEXT(
"
create device failed
"
),TEXT(
"
error
"
),MB_OK);
172
return
false
;
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}
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return
true
;
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}
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void
Render()
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{
182
if
(pDevice
==
NULL)
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{
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return
;
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}
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pDevice
->
Clear(
1
,NULL,D3DCLEAR_TARGET,D3DCOLOR_XRGB(
0
,
0
,
0
),
1.0f
,
0
);
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pDevice
->
Present(NULL,NULL,NULL,NULL);
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}
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|
|
随笔:64
文章:15
评论:65
引用:0
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