//Filename: SockClass.hpp
#ifndef SOCK_CLASS_HPP
#define SOCK_CLASS_HPP
#include <iostream>
#include <winsock2.h>
namespace sockClass
{
void error_info(const char* s);
}
class WinsockAPI{
private:
WSADATA wsaData;
public:
WinsockAPI(int low_byte = 2, int high_byte = 2);
~WinsockAPI();
void showVersion() const;
};
class BaseSock{
protected:
int sockFD;
public:
BaseSock();
virtual ~BaseSock() = 0;
const int& showSockFD() const;
};
class TCPListenSock: public BaseSock{
private:
sockaddr_in listenSockAddr;
public:
TCPListenSock(unsigned short listen_port);
~TCPListenSock();
void TCPListen(
int max_connection_requests = 10) const;
};
class TCPServerSock: public BaseSock{
private:
sockaddr_in clientSockAddr;
protected:
char* preBuffer;
int preBufferSize;
mutable int preReceivedLength;
public:
TCPServerSock(
const TCPListenSock& listen_sock,
int pre_buffer_size = 32);
virtual ~TCPServerSock();
int TCPReceive() const;
int TCPSend(const char* send_data,
const int& data_length) const;
};
#endif //SockClass.hpp
//Filename: SockClass.cpp
#include "SockClass.hpp"
//sockClass
namespace sockClass
{
void error_info(const char* s)
{
std::cerr << s << std::endl;
throw WSAGetLastError();
}
}
//class WinsockAPI
WinsockAPI::WinsockAPI(int low_byte, int high_byte)
{
const WORD wVersionRequested = MAKEWORD(low_byte, high_byte);
int wsa_startup_err = WSAStartup(wVersionRequested, &wsaData);
if (wsa_startup_err != 0) {
std::cerr << "WSAStartup() failed." << std::endl;
throw wsa_startup_err;
}
}
WinsockAPI::~WinsockAPI()
{
WSACleanup();
}
void WinsockAPI::showVersion() const
{
std::cout << "The version of Winsock.dll is "
<< int(LOBYTE(wsaData.wVersion))
<< "."
<< int(HIBYTE(wsaData.wVersion))
<< "."
<< std::endl;
return;
}
//class BaseSock
BaseSock::BaseSock():
sockFD(-1)
{}
BaseSock::~BaseSock()
{}
const int& BaseSock::showSockFD() const
{
return sockFD;
}
//class TCPListenSock
TCPListenSock::TCPListenSock(unsigned short listen_port)
{
sockFD = socket(PF_INET,
SOCK_STREAM,
IPPROTO_TCP);
if (sockFD < 0) {
sockClass::error_info("socket() failed.");
}
memset(&listenSockAddr, 0, sizeof(listenSockAddr));
listenSockAddr.sin_family = AF_INET;
listenSockAddr.sin_addr.s_addr = htonl(INADDR_ANY);
listenSockAddr.sin_port = htons(listen_port);
if (bind( sockFD,
(sockaddr*)&listenSockAddr,
sizeof(listenSockAddr)) < 0) {
sockClass::error_info("bind() failed.");
}
}
TCPListenSock::~TCPListenSock()
{
closesocket(sockFD);
}
void TCPListenSock::TCPListen(
int max_connection_requests) const
{
if (listen( sockFD,
max_connection_requests) < 0) {
sockClass::error_info("listen() failed.");
}
}
//class TCPServerSock
TCPServerSock::TCPServerSock(
const TCPListenSock& listen_sock,
int pre_buffer_size):
preBufferSize(pre_buffer_size),
preReceivedLength(0)
{
preBuffer = new char[preBufferSize];
int clientSockAddrLen = sizeof(clientSockAddr);
sockFD = accept( listen_sock.showSockFD(),
(sockaddr*)&clientSockAddr,
&clientSockAddrLen);
if (sockFD < 0) {
sockClass::error_info("accept() failed.");
}
std::cout << "Client (IP: "
<< inet_ntoa(clientSockAddr.sin_addr)
<< ") conneted." << std::endl;
}
TCPServerSock::~TCPServerSock()
{
delete [] preBuffer;
closesocket(sockFD);
}
int TCPServerSock::TCPReceive() const
{
preReceivedLength = recv( sockFD,
preBuffer,
preBufferSize,
0);
if (preReceivedLength < 0) {
sockClass::error_info("recv() failed.");
} else if (preReceivedLength == 0) {
std::cout << "Client has been disconnected.\n";
return 0;
}
return preReceivedLength;
}
int TCPServerSock::TCPSend(const char* send_data,
const int& data_length) const
{
if (data_length > preBufferSize) {
throw "Data is too large, resize preBufferSize.";
}
int sent_length = send( sockFD,
send_data,
data_length,
0);
if (sent_length < 0) {
sockClass::error_info("send() failed.");
} else if (sent_length != data_length) {
sockClass::error_info("sent unexpected number of bytes.");
}
return sent_length;
}
//Filename AppSock.hpp
#ifndef APP_SOCK_HPP
#define APP_SOCK_HPP
#include "SockClass.hpp"
class TCPEchoServer: public TCPServerSock{
public:
TCPEchoServer(
const TCPListenSock& listen_sock,
int pre_buffer_size = 32);
~TCPEchoServer();
bool handEcho() const;
};
#endif //AppSock.hpp
//Filename: AppSock.cpp
#include <string>
#include "AppSock.hpp"
TCPEchoServer::TCPEchoServer(const TCPListenSock& listen_sock, int pre_buffer_size):
TCPServerSock(listen_sock, pre_buffer_size)
{}
TCPEchoServer::~TCPEchoServer()
{}
bool TCPEchoServer::handEcho() const
{
const std::string SHUTDOWN_CMD = "/shutdown";
while (TCPReceive() > 0) {
std::string cmd(preBuffer, SHUTDOWN_CMD.size());
if (cmd == SHUTDOWN_CMD && preReceivedLength == SHUTDOWN_CMD.size()) {
return false;
}
TCPSend(preBuffer, preReceivedLength);
}
return true;
}
//Filename: main.cpp
#include "SockClass.hpp"
#include "AppSock.hpp"
int TCP_echo_server(int argc, char* argv[]);
int main(int argc, char* argv[])
{
int mainRtn = 0;
try {
mainRtn =TCP_echo_server(argc, argv);
}
catch (const char* s) {
perror(s);
return 1;
}
catch (const int& err) {
std::cerr << "Error: " << err << std::endl;
return 1;
}
return mainRtn;
}
int TCP_echo_server(int argc, char* argv[])
{
const unsigned short DEFAULT_PORT = 5000;
unsigned short listen_port = DEFAULT_PORT;
if (argc == 2 && atoi(argv[1]) > 0) {
listen_port = atoi(argv[1]);
}
WinsockAPI winsockInfo;
winsockInfo.showVersion();
TCPListenSock listen_sock(listen_port);
listen_sock.TCPListen();
bool go_on = true;
while (go_on){
TCPEchoServer echo_server(listen_sock);
go_on = echo_server.handEcho();
}
return 0;
}
posted on 2010-06-03 10:45
lf426 阅读(1877)
评论(2) 编辑 收藏 引用 所属分类:
SDL入门教程 、
socket 编程入门教程