Posted on 2005-11-24 11:28
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C/C++ 、
Network/ACE
1.download ACE from: www.cs.wustl.edu/~schmidt/ACE.html
2.build ACE in Visual Studio,generate ACE.lib(dll)[for release] & ACEd.lib(dll)[for debug]
3.create a empty project named: ACETest
4.add ACE path into Project Include Path and add ACE/lib into project lib path
5.create a file(hello.cpp)
#ifdef _DEBUG
#pragma comment(lib,"ACED.lib")
#else
#pragma comment(lib,"ACE.lib")
#endif
#include <ace/OS_main.h>
#include <ace/ACE.h>
#include <ace/Log_Msg.h>
#include <ace/SOCK_Connector.h>
int main(int argc, char *argv[])
{
ACE_INET_Addr addr(1500,"127.0.0.1"); //remote address
ACE_SOCK_Connector con; // connetor for socket client
ACE_SOCK_Stream stream; // stream is for socket read/write
if(con.connect(stream,addr)==-1) //connect to remote address
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("connection failed")));
return 1;
}
const char msg[] = "Hello,ACE!";
stream.send_n(msg,sizeof(msg)); // send_n function send exactly n bytes
char buffer[1024] = {0};
if(stream.recv(buffer,sizeof(buffer)-1)==-1) // just call socket recv
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("recv failed")));
return 1;
}
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("(%P|%t) recv:%s\n"),
buffer));
if (stream.close () == -1) //close the connection
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("(%P|%t) %p\n"),
ACE_TEXT ("close")));
return 1;
}
return 0;
}
6.build & execute