#include <stdio.h> #include <string.h> #include <math.h>
#define eps 1e-8 #define zero(x) (((x)>0?(x):-(x))<eps)
struct point{ double x, y, z; void read() { scanf("%lf %lf %lf", &x, &y, &z); } void out() { printf("%lf %lf %lf\n", x, y, z); } };
point unit(point u) { point ret; double t = sqrt(u.x*u.x+u.y*u.y+u.z*u.z); ret.x = u.x / t; ret.y = u.y / t; ret.z = u.z / t; return ret; }
point xmult(point u, point v) { point ret; ret.x = u.y * v.z - v.y * u.z; ret.y = u.z * v.x - u.x * v.z; ret.z = u.x * v.y - u.y * v.x; return ret; }
double vlen(point p) { return sqrt(p.x*p.x+p.y*p.y+p.z*p.z); }
point subt(point u, point v) { point ret; ret.x = u.x - v.x; ret.y = u.y - v.y; ret.z = u.z - v.z; return ret; }
point pvec(point s1, point s2, point s3) { return xmult(subt(s1, s2), subt(s2, s3)); }
double dmult(point u, point v) { return u.x * v.x + u.y * v.y + u.z * v.z; }
int dots_onplane(point a, point b, point c, point d) { return zero( dmult( pvec(a, b, c), subt(d, a))); }
int same_side(point p1, point p2, point s1, point s2, point s3) { return dmult(pvec(s1, s2, s3), subt(p1, s1)) * dmult(pvec(s1, s2, s3), subt(p2, s1)) > eps; }
int opposite_side(point p1, point p2, point s1, point s2, point s3) { return dmult(pvec(s1, s2, s3), subt(p1, s1)) * dmult(pvec(s1, s2 ,s3), subt(p2, s1)) < -eps; }
int intersect_ex(point l1, point l2, point s1, point s2, point s3) { return opposite_side(l1, l2, s1, s2, s3) && opposite_side(s1, s2, l1, l2, s3) && opposite_side(s2, s3, l1, l2, s1) && opposite_side(s3, s1, l1, l2, s2); }
int dot_inplane_in(point p, point s1, point s2, point s3) { return zero(vlen(xmult(subt(s1, s2),subt(s1, s3)))-vlen(xmult(subt(p,s1),subt(p,s2)))- vlen(xmult(subt(p, s2), subt(p, s3)))-vlen(xmult(subt(p,s3), subt(p,s1)))); }
point ini, dic, goal[8], end, mid;
int main() { int cases; scanf("%d", &cases); for(int t = 1; t <= cases; t ++) { ini.read(); dic.read(); for(int i = 0; i < 8; i ++) goal[i].read(); bool flag = false; if( opposite_side(ini, goal[7], goal[0], goal[1], goal[2]) > 0 || dots_onplane(ini, goal[0], goal[1], goal[2]) ) { end.x = ini.x + dic.x * 10000000; end.y = ini.y + dic.y * 10000000; end.z = ini.z + dic.z * 10000000; mid.x = (goal[0].x + goal[2].x) / 2; mid.y = (goal[0].y + goal[2].y) / 2; mid.z = (goal[0].z + goal[2].z) / 2; point tt, ts; tt.x = mid.x - ini.x; tt.y = mid.y - ini.y; tt.z = mid.z - ini.z; tt = unit(tt); ts = unit(dic); flag = false; for(int i = 0; i < 4; i ++) { if( intersect_ex(ini, end, goal[i], goal[(i+1)%4],goal[(i+2)%4]) ) { flag = true; } } if( !flag && !dots_onplane(ini, goal[0], goal[1], goal[2]) && ts.x == tt.x && ts.y == tt.y && ts.z == tt.z ) flag = true; if( !flag && opposite_side(ini, end, goal[4], goal[5], goal[6]) ) { for(int i = 0; i < 4; i ++) { if( dot_inplane_in(ini, goal[i], goal[(i+1)%4],goal[(i+2)%4]) ) flag = true; } } } printf("Case %d: ", t); if(flag) { puts("Stupid Larrionda!!!"); } else { puts("Intelligent Larrionda!!!"); } } return 0; }
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