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免费和开源引擎 Agar - 一个高级图形应用程序框架,用于2D和3D游戏。
Allegro - 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。 Axiom 引擎 -
OGRE的衍生引擎。 Baja 引擎 - 专业品质的图像引擎,用于The Lost Mansion。 Boom -
Doom代码的一部分。由TeamTNT开发 Build 引擎 - 一个第一人称射击游戏引擎,用于Duke Nukem 3D。 Bullet -
开源物理引擎,广泛应用在各大游戏主机。 BYOND - “Build Your Own Net
Dream”的所写,支持各种类型的游戏,包括MMORPG。 Ca3D-引擎 - 一个比较成熟的引擎,有自己的SDK,世界编辑器等。
Cadabra 3D 引擎 - 用于快速开发3D游戏。 Catmother -
一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。 CheapHack - 一个已经过时的TomazQuake衍生引擎。
Crystal Entity Layer - Crystal Space 3D 引擎的扩充 Crystal Space -
3D应用程序的常规框架。 Cube - Cube2 ──> Sauerbraten DarkPlaces - 高级开源3D引擎之一。
Delta3d - 整合和其他知名免费引擎,最初由美国军方开发。 DGD - 一个面向对象的MUD引擎。 Doom 引擎 -
现在已经免费的引擎,曾用于Doom和Doom II DXFramework - 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual
Studio DX Studio - 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。 Eclipse - 一个2D
MMORPG编辑器。 Elysium Source - 2D网络游戏引擎,VB6开发。 Engine 001 - 2D 动作类RPG游戏编辑器。
Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。 Eternity 引擎 - Doom引擎的改进。 Exult -
Ultima VII使用的引擎的开源版。 FIFE - 辐射1和2使用引擎的克隆。 Game Blender -
Blender的子项目游戏引擎,用于开发游戏。 Game Maker - 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。 GQ -
一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。 GZDoom - 基于ZDoom的引擎。
Genesis3D - 用于Windows的3D实时渲染引擎 GemRB - Infinity Engine的一个免费的软件实现。
G3DRuby - 用于高级3D图形。 Haaf's Game Engine - 一个使用硬件加速的2D游戏引擎。 Irrlicht
引擎 - 一个多平台高质量的3D图形引擎。 ioquake3 - 一个基于id Tech 3的引擎 Gosu 2D游戏开发库,用于C++。
Jogre - 一个基于Java的网络游戏引擎。 MRPGe - Visual Basic开发的2D
RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。 M.U.G.E.N - 2D格斗游戏引擎。 Multiverse Network
- 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费) Nebula Device - 由德国的游戏开发工作室开发的实时渲染3D引擎。
NeL 引擎 - 用于开发网络游戏的引擎。 OctLight - Java游戏引擎,基于OpenGL。 Open Dynamics
Engine - 物理引擎 Open Game Engine - 一个开源引擎,包含开发游戏所需的各种组件。 OGRE Engine -
一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。 Online RPG Maker - 一个2D网络游戏引擎,以脚本方式编辑。
Panda3D 引擎 - 基于Python的快速开发游戏引擎。 PlayerWorlds - 一个简洁且广泛使用的2D网络游戏引擎。
PLIB - 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。 ProQuake - 更动过的Quake引擎。
Pygame - python游戏引擎,作品见PyWeek 毁灭公爵II引擎 - Quake II的引擎。 毁灭公爵III引擎 -
Quake III的引擎。 Reality Factory - 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。 Raydium
- Maniadrive 使用 RealmForge - 用于微软 .NET Framework的引擎,Visual3D.NET的原始版本。
Sauerbraten - 一个基于Cube引擎的优化版。 Sonic Robo Blast 2 - 深度修改的Doom Legacy引擎
Soya 3D - 基于Python的开源3D引擎 Stratagus - 一个多平台即时战略游戏引擎。 Telejano -
Quake引擎的修改版。 Tenebrae - Quake引擎的修改版。 Toi - 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。
Tomb4 - The engine used to play custom Tomb Raider games built using TRLE
(Tomb Raider Level Editor) vbGORE - 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)
Well of Souls - 基于脚本化编辑的2D引擎,附带可视化世界编辑器。 Yake - 组件化,面向对象化的的引擎。 Zak
引擎 - 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等。
商业引擎 Arcane 引擎 - Wolfpack Studios为《Shadowbane》开发的引擎 Aurora 引擎 -
为RPG研发的引擎。 Beyond Virtual - 一个面向对象化的实时渲染3D引擎,表现优秀。 Blade3D - 基于Microsoft
XNA的新一代引擎。 BRender - 一个即时渲染3D引擎,用于电脑游戏,模拟器,绘图工具开发。 C4 Engine - Eric
Lengyel开发的下一代电脑游戏引擎 Chrome Engine - 支持DirectX 10的下一代游戏框架,主要用于FPS游戏(Windows,
Xbox 360),由Techland开发。 Coldstone game engine - an old game creation suite
for Macintosh/Windows to create role-playing or adventure-style games
CryENGINE, CryENGINE2 - CryENGINE是《孤岛惊魂》的游戏引擎。 CryEngine 2
是Crytek为开发《孤岛危机》研发的新一代游戏引擎。 Dagor Engine 3 - A high-tech cross-platform game
engine (3D, physics, game logic) with rich toolset for content development
Deep Creator - A 3D game engine Doom 3 engine - Used by the games Doom
3, Quake 4, Prey and Quake Wars EAGL (EA Graphics Library) - A
cross-platform graphics engine used by Electronic Arts in their EA Sports
titles. Earth-4 Engine - The graphics engine used in Earth 2160 Electron
engine - Currently in development by Obsidian Entertainment for their game
Neverwinter Nights 2, based on the Aurora engine euphoria - A real-time
motion synthesis engine by NaturalMotion Explorations - 2d MMO creator
FPSCreator - 3D First Person Shooter creator Frostbite Engine- Game
engine used for the next-gen title Battlefield: Bad Company Gamebryo - A
cross-platform 3D computer graphics engine coded in C++ GFX3D -
目标公司为旗下的数款游戏开发的引擎。 Havok[1] - Very High-tech cross platform (PC, PS3, Xbox
360 etc) middleware Engine. IMUSE - Specifically designed to synchronize
music with visual action INSANE - Used in LucasArts games Infinity
Engine - Allows the creation of isometric computer role-playing games Jedi -
A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws
Kaneva Game Platform - A full featured MMOG engine for independent and
professional game development KjAPI - A C++ technology to create games and
3D applications for PC computers Lithtech - A competing alternative to the
Quake, and Unreal engines. Lithtech Juipter Ex - A new generation Lithtech
engine developed by Monolith to create the game F.E.A.R. Medusa - A C++ 3D
game engine developed by Palestar and used in the DarkSpace MMO. It features
distributed world simulation, single tool version control and asset realisation,
cross-platform compatibility and an integrated client/server network system.
morpheme - A graphically-authorable animation engine by NaturalMotion
Monumental Technology Suite - A MMOG platform, including server and cleint
technology and development / live management tools. Multiverse Network - an
MMOG platform, including server, client, and tools. (Free for development and
use--revenue sharing upon commercial deployment). Odyssey Engine - Used to
create three dimensional computer role-playing games, used in Star Wars: Knights
of the Old Republic ORE - Online RPG Engine Quest3D - www.quest3d.com Power Render -
A general purpose software development kit for games and 3D visualization
RAGE - A game engine created by Rockstar Games use it to power their
upcoming video games on the Xbox 360 and PlayStation 3 Reality Engine - 3D
game engine by Artificial Studios RelentENGINE - A next-generation FPS
engine supporting massive destroyable city environments and realistic vehicle
control, makes extensive use of shader model 3. RenderWare - A very popular
3D API and graphics rendering engine Retribution Engine - A game engine to
make first person shooter games Revolution3D - A 3D graphics engine
developed by X-Dream Project RPG Maker XP - A 2D engine to make top-down and
isometric-style role-playing games for Windows. SAGE engine - Used to create
real-time strategy games SCUMM engine - Used in LucasArts graphical
adventure games Serious Engine - The engine by Croteam used in the epic
Serious Sam: The First Encounter and the inspirational - The Second Encounter
Shark 3D - A middleware from Spinor for computer, video games and realtime
3D applications Silent Storm engine - A turn-based strategy game engine
Sith - A game engine developed by Lucasarts for Jedi Knight: Dark Forces II
Slayer - A game engine created by The Collective, Inc. and used in Buffy the
Vampire Slayer, Star Wars Episode III: Revenge of the Sith, Indiana Jones and
the Emperor's Tomb and Wrath Unleashed Source engine - A Game Engine
developed by Valve Software for Half-Life 2 Torque Game Engine - A modified
version of a 3D computer game engine originally developed by Dynamix for the
2001 FPS Tribes 2 Torque Game Engine Advanced - A next-generation 3D game
engine support modern GPU hardware and shaders. TOSHI - A fourth generation
cross platform game engine designed by Blue Tongue Entertainment
Truevision3d - A 3D game engine using the DirectX API Unigine -
Cross-platform middleware with great graphics Unity - An easy-to-use
open-ended 3D game/interactive software engine Unreal engine - One of the
most popular game engines for action games Vengeance engine - A video game
engine based on the Unreal Engine 2/2.5 Vicious Engine - Available for
Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation
Portable 3DGame Studio - www.3dgamestudio.com Vision
Game Engine - A commercial game engine used in 50+ titles by companies like T2,
Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3
Visual3D.NET - 3D platform and visual development environment built upon
Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and
Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET,
IronPython, and visual scripting. Virtools - A 3D engine combined with
unique high-level development framework, used for game prototyping and rapid
developments. Available for Windows, Macintosh, Xbox, PSP White Engine -
Square-Enix's proprietary seventh generation game engine to be used for their
PS3 projects. zerodin engine -
一个MMORPG专用的商业引擎,用于PC,XBOX360等多个平台,目前为止最适合开发MMORPG的商业引擎,引擎前身用于著名的RF online.
Zero - 3D game engine used in Star Wars: The Clone Wars, Star Wars:
Battlefront, and Star Wars: Battlefront II Maz 3D Game Engine - Designed by
Students C++ & OpenGL
手机游戏引擎 GledPlay - 一套完整的SDK用于开发手机游戏。
game-editor - 为GP2X开发游戏的开发套件。 PSP WGAF - Guild Software用于开发Vendetta
Online的引擎。 XnGine - 最早的实时3D引擎之一。
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