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    DFA与捕获和预查结合起来的话很麻烦,不能用一张表来迭代,而是要用回溯,然后在回溯的时候记下状态。至此正则表达式的所有算法都完成了,接下来是详细介绍。

    每一个回溯的记录都需要一张带有所有捕获轨迹的表(元素为堆栈的堆栈),给每一个记录集一张表显然很浪费,因此我们只用一张表来记录。但是我们对表进行删除项目的时候,又可能会影响到上一个回溯的数据,因此我们要开发出一个新的堆栈,可以push,可以pop,而且pop之后再push不会破坏原有的东西,一直到外边显示指定跳到前一个状态为止:
 1         template<typename T, typename K>
 2         void Push(List<T, K>& elements, int& available, int& count, const T& element)
 3         {
 4             if(elements.Count()==count)
 5             {
 6                 elements.Add(element);
 7             }
 8             else
 9             {
10                 elements[count]=element;
11             }
12             T& current=elements[count];
13             current.previous=available;
14             available=count++;
15         }
16 
17         template<typename T, typename K>
18         T Pop(List<T, K>& elements, int& available, int& count)
19         {
20             T& current=elements[available];
21             available=current.previous;
22             return current;
23         }

    于是我们就可以对可以回溯的列表进行保存了。一开始available=-1,count=0。每次push的时候改变available和count,但是对于列表来说,0到count-1的东西都是安全的。pop的时候改变available,但是count保留不变,这个时候elements[count-1]可以通过elements[count-1].available(而不是参数的available)追溯到上一个项。这样就把所有存在的堆栈都压入到同一个列表里面去了,而且不同的堆栈可以通过不同的count访问,一直到比较小的count决定push东西了,大的count对应的堆栈才会受到破坏。于是我们就用一个列表和一个count表组成了一个元素是堆栈的堆栈。

    知道怎么操作之后下面的匹配代码就很好理解了:
  1 #include "RegexRich.h"
  2 
  3 namespace vl
  4 {
  5     namespace regex_internal
  6     {
  7 
  8 /***********************************************************************
  9 回溯辅助数据结构
 10 ***********************************************************************/
 11 
 12         class SaverBase
 13         {
 14         public:
 15             bool                available;
 16             int                    previous;
 17         };
 18 
 19         class StateSaver
 20         {
 21         public:
 22             enum StateStoreType
 23             {
 24                 Positive,
 25                 Negative,
 26                 Other
 27             };
 28 
 29             const wchar_t*        reading;                    //当前字符串位置
 30             State*                currentState;                //当前状态
 31             int                    minTransition;                //最小可用转换
 32             int                    captureCount;                //有效capture数量
 33             int                    stateSaverCount;            //有效回溯状态数量
 34             int                    extensionSaverAvailable;    //有效未封闭扩展功能数量
 35             int                    extensionSaverCount;        //所有未封闭扩展功能数量
 36             StateStoreType        storeType;                    //保存状态的原因
 37 
 38             bool operator==(const StateSaver& saver)
 39             {
 40                 return
 41                     reading==saver.reading &&
 42                     currentState==saver.currentState &&
 43                     minTransition==saver.minTransition &&
 44                     captureCount==saver.captureCount;
 45             }
 46         };
 47 
 48         class ExtensionSaver : public SaverBase
 49         {
 50         public:
 51             int                    captureListIndex;
 52             Transition*            transition;
 53             const wchar_t*        reading;
 54 
 55             bool operator==(const ExtensionSaver& saver)
 56             {
 57                 return
 58                     captureListIndex==saver.captureListIndex &&
 59                     transition==saver.transition &&
 60                     reading==saver.reading;
 61             }
 62         };
 63 
 64         template<typename T, typename K>
 65         void Push(List<T, K>& elements, int& available, int& count, const T& element)
 66         {
 67             if(elements.Count()==count)
 68             {
 69                 elements.Add(element);
 70             }
 71             else
 72             {
 73                 elements[count]=element;
 74             }
 75             T& current=elements[count];
 76             current.previous=available;
 77             available=count++;
 78         }
 79 
 80         template<typename T, typename K>
 81         T Pop(List<T, K>& elements, int& available, int& count)
 82         {
 83             T& current=elements[available];
 84             available=current.previous;
 85             return current;
 86         }
 87 
 88         template<typename T, typename K>
 89         void PushNonSaver(List<T, K>& elements, int& count, const T& element)
 90         {
 91             if(elements.Count()==count)
 92             {
 93                 elements.Add(element);
 94             }
 95             else
 96             {
 97                 elements[count]=element;
 98             }
 99             count++;
100         }
101 
102         template<typename T, typename K>
103         T PopNonSaver(List<T, K>& elements, int& count)
104         {
105             return elements[--count];
106         }
107     }
108 
109     template<>
110     struct POD<regex_internal::StateSaver>
111     {
112         static const bool Result=true;
113     };
114 
115     template<>
116     struct POD<regex_internal::ExtensionSaver>
117     {
118         static const bool Result=true;
119     };
120 
121     namespace regex_internal
122     {
123 /***********************************************************************
124 CaptureRecord
125 ***********************************************************************/
126 
127         bool CaptureRecord::operator==(const CaptureRecord& record)
128         {
129             return capture==record.capture && start==record.start && length==record.length;
130         }
131 
132 /***********************************************************************
133 PureInterpretor
134 ***********************************************************************/
135 
136         RichInterpretor::RichInterpretor(Automaton::Ref _dfa)
137             :dfa(_dfa)
138         {
139             datas=new UserData[dfa->states.Count()];
140 
141             for(int i=0;i<dfa->states.Count();i++)
142             {
143                 State* state=dfa->states[i].Obj();
144                 int charEdges=0;
145                 int nonCharEdges=0;
146                 bool mustSave=false;
147                 for(int j=0;j<state->transitions.Count();j++)
148                 {
149                     if(state->transitions[j]->type==Transition::Chars)
150                     {
151                         charEdges++;
152                     }
153                     else
154                     {
155                         if(state->transitions[j]->type==Transition::Negative ||
156                            state->transitions[j]->type==Transition::Positive)
157                         {
158                             mustSave=true;
159                         }
160                         nonCharEdges++;
161                     }
162                 }
163                 datas[i].NeedKeepState=mustSave || nonCharEdges>1 || (nonCharEdges!=0 && charEdges!=0);
164                 state->userData=&datas[i];
165             }
166         }
167 
168         RichInterpretor::~RichInterpretor()
169         {
170             delete[] datas;
171         }
172 
173         bool RichInterpretor::MatchHead(const wchar_t* input, const wchar_t* start, Result& result)
174         {
175             List<StateSaver> stateSavers;
176             List<ExtensionSaver> extensionSavers;
177 
178             StateSaver currentState;
179             currentState.captureCount=0;
180             currentState.currentState=dfa->startState;
181             currentState.extensionSaverAvailable=-1;
182             currentState.extensionSaverCount=0;
183             currentState.minTransition=0;
184             currentState.reading=input;
185             currentState.stateSaverCount=0;
186             currentState.storeType=StateSaver::Other;
187 
188             while(!currentState.currentState->finalState)
189             {
190                 bool found=false;
191                 StateSaver oldState=currentState;
192                 //开始遍历转换
193                 for(int i=currentState.minTransition;i<currentState.currentState->transitions.Count();i++)
194                 {
195                     Transition* transition=currentState.currentState->transitions[i];
196                     switch(transition->type)
197                     {
198                     case Transition::Chars:
199                         {
200                             CharRange range=transition->range;
201                             found=
202                                 range.begin<=*currentState.reading && 
203                                 range.end>=*currentState.reading;
204                             if(found)
205                             {
206                                 currentState.reading++;
207                             }
208                         }
209                         break;
210                     case Transition::BeginString:
211                         {
212                             found=currentState.reading==start;
213                         }
214                         break;
215                     case Transition::EndString:
216                         {
217                             found=*currentState.reading==L'\0';
218                         }
219                         break;
220                     case Transition::Nop:
221                         {
222                             found=true;
223                         }
224                         break;
225                     case Transition::Capture:
226                         {
227                             ExtensionSaver saver;
228                             saver.captureListIndex=currentState.captureCount;
229                             saver.reading=currentState.reading;
230                             saver.transition=transition;
231                             Push(extensionSavers, currentState.extensionSaverAvailable, currentState.extensionSaverCount, saver);
232 
233                             CaptureRecord capture;
234                             capture.capture=transition->capture;
235                             capture.start=currentState.reading-input;
236                             capture.length=-1;
237                             PushNonSaver(result.captures, currentState.captureCount, capture);
238 
239                             found=true;
240                         }
241                         break;
242                     case Transition::Match:
243                         {
244                             int index=0;
245                             for(int j=0;j<currentState.captureCount;j++)
246                             {
247                                 CaptureRecord& capture=result.captures[j];
248                                 if(capture.capture==transition->capture)
249                                 {
250                                     if(capture.length!=-1 && (transition->index==-1 || transition->index==index))
251                                     {
252                                         if(wcsncmp(input+capture.start, currentState.reading, capture.length)==0)
253                                         {
254                                             currentState.reading+=capture.length;
255                                             found=true;
256                                             break;
257                                         }
258                                     }
259                                     if(transition->index!=-1 && index==transition->index)
260                                     {
261                                         break;
262                                     }
263                                     else
264                                     {
265                                         index++;
266                                     }
267                                 }
268                             }
269                         }
270                         break;
271                     case Transition::Positive:
272                         {
273                             ExtensionSaver saver;
274                             saver.captureListIndex=-1;
275                             saver.reading=currentState.reading;
276                             saver.transition=transition;
277                             Push(extensionSavers, currentState.extensionSaverAvailable, currentState.extensionSaverCount, saver);
278                             //Positive的oldState一定会被push
279                             oldState.storeType=StateSaver::Positive;
280                             found=true;
281                         }
282                         break;
283                     case Transition::Negative:
284                         {
285                             ExtensionSaver saver;
286                             saver.captureListIndex=-1;
287                             saver.reading=currentState.reading;
288                             saver.transition=transition;
289                             Push(extensionSavers, currentState.extensionSaverAvailable, currentState.extensionSaverCount, saver);
290                             //Negative的oldState一定会被push
291                             oldState.storeType=StateSaver::Negative;
292                             found=true;
293                         }
294                         break;
295                     case Transition::NegativeFail:
296                         {
297                             //只有在回溯的时候NegativeFail才会被考虑
298                         }
299                         break;
300                     case Transition::End:
301                         {
302                             ExtensionSaver saver=Pop(extensionSavers, currentState.extensionSaverAvailable, currentState.extensionSaverCount);
303                             switch(saver.transition->type)
304                             {
305                             case Transition::Capture:
306                                 {
307                                     CaptureRecord& capture=result.captures[saver.captureListIndex];
308                                     capture.length=(currentState.reading-input)-capture.start;
309                                     found=true;
310                                 }
311                                 break;
312                             case Transition::Positive:
313                                 for(int j=currentState.stateSaverCount-1;j>=0;j--)
314                                 {
315                                     StateSaver& saver=stateSavers[j];
316                                     if(saver.storeType==StateSaver::Positive)
317                                     {
318                                         oldState.reading=saver.reading;
319                                         oldState.stateSaverCount=j;
320                                         currentState.reading=saver.reading;
321                                         currentState.stateSaverCount=j;
322                                         break;
323                                     }
324                                 }
325                                 found=true;
326                                 break;
327                             case Transition::Negative:
328                                 for(int j=currentState.stateSaverCount-1;j>=0;j--)
329                                 {
330                                     StateSaver& saver=stateSavers[j];
331                                     if(saver.storeType==StateSaver::Negative)
332                                     {
333                                         oldState=saver;
334                                         oldState.storeType=StateSaver::Other;
335                                         currentState=saver;
336                                         currentState.storeType=StateSaver::Other;
337                                         i=currentState.minTransition-1;
338                                         break;
339                                     }
340                                 }
341                                 break;
342                             }
343                         }
344                         break;
345                     }
346                     //寻找成功,在必要的时候保存当前的回溯状态
347                     if(found)
348                     {
349                         UserData* data=(UserData*)currentState.currentState->userData;
350                         if(data->NeedKeepState)
351                         {
352                             oldState.minTransition=i+1;
353                             PushNonSaver(stateSavers, currentState.stateSaverCount, oldState);
354                         }
355                         currentState.currentState=transition->target;
356                         currentState.minTransition=0;
357                         break;
358                     }
359                 }
360                 if(!found)
361                 {
362                     //存在回溯记录则回溯
363                     if(currentState.stateSaverCount)
364                     {
365                         //恢复Negative失败状态的时候要移动到NegativeFail后面
366                         currentState=PopNonSaver(stateSavers, currentState.stateSaverCount);
367                         //minTransition总是被+1后保存,因此直接-1总是有效值
368                         if(currentState.currentState->transitions[currentState.minTransition-1]->type==Transition::Negative)
369                         {
370                             //寻找NegativeFail
371                             for(int i=0;i<currentState.currentState->transitions.Count();i++)
372                             {
373                                 Transition* transition=currentState.currentState->transitions[i];
374                                 if(transition->type==Transition::NegativeFail)
375                                 {
376                                     //将当前状态移动到NegativeFail后面
377                                     currentState.currentState=transition->target;
378                                     currentState.minTransition=0;
379                                     currentState.storeType=StateSaver::Other;
380                                     break;
381                                 }
382                             }
383                         }
384                     }
385                     else
386                     {
387                         break;
388                     }
389                 }
390             }
391 
392             //判断是否成功并且处理返回结果
393             if(currentState.currentState->finalState)
394             {
395                 result.start=0;
396                 result.length=currentState.reading-input;
397                 for(int i=result.captures.Count()-1;i>=currentState.captureCount;i++)
398                 {
399                     result.captures.RemoveAt(i);
400                 }
401                 return true;
402             }
403             else
404             {
405                 result.captures.Clear();
406                 return false;
407             }
408         }
409 
410         bool RichInterpretor::Match(const wchar_t* input, const wchar_t* start, Result& result)
411         {
412             const wchar_t* read=input;
413             while(*read)
414             {
415                 if(MatchHead(read, start, result))
416                 {
417                     result.start=read-input;
418                     for(int i=0;i<result.captures.Count();i++)
419                     {
420                         result.captures[i].start+=result.start;
421                     }
422                     return true;
423                 }
424                 read++;
425             }
426             return false;
427         }
428 
429         const IReadonlyList<WString>& RichInterpretor::CaptureNames()
430         {
431             return dfa->captureNames.Wrap();
432         }
433     }
434 }

    于是带有各种扩展功能的匹配就完成了。之前还用同样的前端开发了一个不带扩展功能的纯匹配的正则表达式引擎。因为过于简单就不列出来了。这些算法的详细介绍可以看这里

    下面的工作就是写更多的单元测试用例,最后将这两个不同的匹配算法封装在一起,智能地在正确的情况下选择更快的算法。这样正则表达式引擎的效率将会大大提高。
posted on 2009-11-14 19:13 陈梓瀚(vczh) 阅读(2462) 评论(1)  编辑 收藏 引用 所属分类: VL++3.0开发纪事

评论:
# re: Vczh Library++3.0之正则表达式引擎(DFA与捕获、预查结合的匹配)[未登录] 2009-11-19 01:52 | megax
有没有测试过你的正则的效率?和delex比怎么样?  回复  更多评论
  

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